vkquake - Quake 1 port using Vulkan instead of OpenGL for rendering

Property Value
Distribution openSUSE Tumbleweed
Repository Games all
Package filename vkquake-1.00.0-5.17.x86_64.rpm
Package name vkquake
Package version 1.00.0
Package release 5.17
Package architecture x86_64
Package type rpm
Category Amusements/Games/3D/Shoot
Homepage https://github.com/Novum/vkQuake
License GPL-2.0-only
Maintainer -
Download size 493.36 KB
Installed size 1.48 MB
vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is based on the popular QuakeSpasm port and runs all mods compatible with it like Arcane Dimensions or In The Shadows.
Game data must be placed in ~/.vkquake/id1 .


Package Version Architecture Repository
vkquake-1.00.0-5.17.i586.rpm 1.00.0 i586 Games
vkquake-1.00.0-1.3.i586.rpm 1.00.0 i586 openSUSE Oss
vkquake-1.00.0-1.3.x86_64.rpm 1.00.0 x86_64 openSUSE Oss
vkquake - - -


Name Value
libFLAC.so.8()(64bit) -
libSDL2-2.0.so.0()(64bit) -
libSDL2-2.0.so.0(SUSE_2.0.6)(64bit) -
libSDL2-2.0.so.0(SUSE_2.0.7)(64bit) -
libc.so.6(GLIBC_2.14)(64bit) -
libm.so.6()(64bit) -
libm.so.6(GLIBC_2.2.5)(64bit) -
libm.so.6(GLIBC_2.27)(64bit) -
libmikmod.so.3()(64bit) -
libopusfile.so.0()(64bit) -
libvorbisfile.so.3()(64bit) -
libvulkan.so.1()(64bit) -


Name Value
application() -
application(vkquake.desktop) -
metainfo() -
metainfo(vkquake.appdata.xml) -
vkquake = 1.00.0-5.17
vkquake(x86-64) = 1.00.0-5.17


Type URL
Mirror widehat.opensuse.org
Binary Package vkquake-1.00.0-5.17.x86_64.rpm
Source Package vkquake-1.00.0-5.17.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo http://widehat.opensuse.org/opensuse/repositories/games/openSUSE_Tumbleweed/ games
  2. Install vkquake rpm package:
    # zypper install vkquake




2018-10-14 - sean@suspend.net
- Update to 1.00.0
+ Peformance optimizations (use function pointer instead of loader)
+ Compute shader water texture update
+ Update to latest QuakeSpasm code
2017-06-27 - luke.nukem.jones@gmail.com
- Update to 0.96.2
+ Fix for AMD hang
- Changes from 0.96.1
+ Bump limits for Arcane Dimensions 1.60 (ad_sepulcher)
+ Fix for broken dynamic lights since version 0.92
+ Add fence between command buffer completion and present
(required by Vulkan spec)
+ Potential optimization for some drivers: Mark command buffers as
2017-06-15 - boris@steki.net
- update Source url to work as intended
2017-06-13 - luke.nukem.jones@gmail.com
- Initial packaging

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