urbanterror-data - Urban Terror game files

Property Value
Distribution openSUSE Tumbleweed
Repository Games all
Package filename urbanterror-data-4.3.4-1.2.noarch.rpm
Package name urbanterror-data
Package version 4.3.4
Package release 1.2
Package architecture noarch
Package type rpm
Category Amusements/Games/3D/Shoot
Homepage http://www.urbanterror.info/
License SUSE-Freeware
Maintainer -
Download size 1.35 GB
Installed size 1.37 GB
Urban Terror can be described as a Hollywood tactical shooter;
somewhat realism based, but the motto is "fun over realism"
which results in a very unique, enjoyable and addictive game.
This package contains only the game files which are covered
by the Quake III SDK End User License Agreement.


Package Version Architecture Repository
urbanterror-data - - -


Name Value
urbanterror >= 4.3.4


Name Value
urbanterror-data = 4.3.4-1.2


Type URL
Mirror widehat.opensuse.org
Binary Package urbanterror-data-4.3.4-1.2.noarch.rpm
Source Package urbanterror-data-4.3.4-1.2.nosrc.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo http://widehat.opensuse.org/opensuse/repositories/games/openSUSE_Tumbleweed/ games
  2. Install urbanterror-data rpm package:
    # zypper install urbanterror-data




2018-08-11 - rpm@fthiessen.de
- Update to 4.3.4
* Fixed the random crash issues which happened especially on the
map Eagle
* Fixed players being stuck with level 19 in Gun Game when
g_randomorder was set to 1
* Magnum: fixed the reload animation and the reappearance of the
crosshair not being completely synced
* Fixed map/next map vote menu ignoring previously highlighted
map and calling vote with the first map on the list
* Menus: fixed inconsistencies in leading space in weapon
select screen.
- Changes from 4.3.3
* Updated quake3's master server port in server_example.cfg
(please update your custom server configs!)
* Fixed substitute players randomly spawning and being invincible
on map restart in certain game modes
* Jump mode: Fixed wrong value of y-axis being used when loading
a saved position in Jump mode
* Jump mode: fixed persistent position saving which was sometimes
loading another player's saved position
* Gun Game: fixed being stuck with the HK69
* Tweaked the FR-F1: torso/vest hits make players bleed.
Zoom reset if getting >= 50% of damage (previously: 20%)
* Tweaked P90's and Benelli's positions on screen
* Potentially fixed fire mode of a spectated player's weapon
being sometimes picked up
* Fixed bots failing to load on Cascade and Kingdom
* Potentially fixed the "Couldn't find weapon xx" error which was
introduced in 4.2.014
2017-05-01 - mailaender@opensuse.org
- update to 4.3.2
* Scoreboard columns sorting update: KAD columns now reads KDA (kills, deaths, assists)
* Added assists to player sorting (K>D>A) on scoreboard
* Renamed ".44 Magnum" to "Magnum" in the kill events
* Fixed scores not updating in time when moving to intermission #142
* Fixed $gametime and $roundtime calculation #346
* Prevent bots from switching to knife
* Disabled the gear selection menu in InstaGib
* Everyone has a medkit as their sole item
* Display a gamemode explanation text + an "INSTAGIB" box in the team selection menu
* Added a gamemode identifier, " - INSTAGIB" next to the game mode name on the map load screen
* Added a cvar g_randomorder (0/1): random gun order on map load
* Fixed scoreboard sorting inconsistencies #319
* Fixed a server crash when two players would win simultaneously in GunGame
* New sound for the Glock when a silencer is equipped
* Minor weapon specs enhancements
* Fixed bot_minplayers not working properly
* New version for Paris fixing #335 and #361 along with other enhancements
* Added support for r_noborder in the menu files
* Fixed weapon verification of items when primary is 'none' #320
* New .arena scripts for maps to include the newer gametypes in the server creation menu
* Updated default.cfg, server_example.cfg & mapcycle_example.txt
* The command players now correctly displays auth logins and assists were added
2016-10-16 - mailaender@opensuse.org
- update to 4.3.1
2015-02-01 - mailaender@opensuse.org
- update to 4.2.023
2015-01-11 - mailaender@opensuse.org
- update to 4.2.022

See Also

Package Description
valyriatear-1.0.0+20160126-1.37.i586.rpm Valyria Tear J-RPG game
valyriatear-1.0.0+20160126-1.64.x86_64.rpm Valyria Tear J-RPG game
valyriatear-lang-1.0.0+20160126-1.37.noarch.rpm Languages for package valyriatear
valyriatear-lang-1.0.0+20160126-1.64.noarch.rpm Translations for package valyriatear
vamos-0.7.1-2.25.i586.rpm A automotive simulation framework
vamos-0.7.1-2.25.x86_64.rpm A automotive simulation framework
varconf-1.0.0-1.47.i586.rpm A config handling library
varconf-1.0.0-1.47.x86_64.rpm A config handling library
varconf-devel-1.0.0-1.47.i586.rpm A config handling library headers and static libs
varconf-devel-1.0.0-1.47.x86_64.rpm A config handling library headers and static libs
vavoom-1.33-2.76.i586.rpm Source port of the DOOM game engine
vavoom-1.33-2.76.x86_64.rpm Source port of the DOOM game engine
vcmi-0.99-2.12.i586.rpm An open-source project aiming to reimplement HMM3:WoG game engine
vcmi-0.99-2.12.x86_64.rpm An open-source project aiming to reimplement HMM3:WoG game engine
vcmi-0.99.20190108+git.f0492ffa5-1.7.i586.rpm An open-source project aiming to reimplement HMM3:WoG game engine