urbanterror-data-4.3.4-1.2.noarch.rpm


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Description

urbanterror-data - Urban Terror game files

Property Value
Distribution openSUSE Tumbleweed
Repository Games all
Package filename urbanterror-data-4.3.4-1.2.noarch.rpm
Package name urbanterror-data
Package version 4.3.4
Package release 1.2
Package architecture noarch
Package type rpm
Category Amusements/Games/3D/Shoot
Homepage http://www.urbanterror.info/
License SUSE-Freeware
Maintainer -
Download size 1.35 GB
Installed size 1.37 GB
Urban Terror can be described as a Hollywood tactical shooter;
somewhat realism based, but the motto is "fun over realism"
which results in a very unique, enjoyable and addictive game.
This package contains only the game files which are covered
by the Quake III SDK End User License Agreement.

Alternatives

Package Version Architecture Repository
urbanterror-data - - -

Requires

Name Value
urbanterror >= 4.3.4

Provides

Name Value
urbanterror-data = 4.3.4-1.2

Download

Type URL
Mirror widehat.opensuse.org
Binary Package urbanterror-data-4.3.4-1.2.noarch.rpm
Source Package urbanterror-data-4.3.4-1.2.nosrc.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo http://widehat.opensuse.org/opensuse/repositories/games/openSUSE_Tumbleweed/ games
  2. Install urbanterror-data rpm package:
    # zypper install urbanterror-data

Files

Path
/usr/share/urbanterror/
/usr/share/urbanterror/q3ut4/QIIIA_Game_Source_License.doc
/usr/share/urbanterror/q3ut4/autoexec_example.cfg
/usr/share/urbanterror/q3ut4/mapcycle_example.txt
/usr/share/urbanterror/q3ut4/readme43.txt
/usr/share/urbanterror/q3ut4/server_example.cfg
/usr/share/urbanterror/q3ut4/ut4_jumpents.pk3
/usr/share/urbanterror/q3ut4/zUrT43_001.pk3
/usr/share/urbanterror/q3ut4/zUrT43_002.pk3
/usr/share/urbanterror/q3ut4/zUrT43_003.pk3
/usr/share/urbanterror/q3ut4/zUrT43_004.pk3
/usr/share/urbanterror/q3ut4/zUrT43_005.pk3
/usr/share/urbanterror/q3ut4/zUrT43_006.pk3
/usr/share/urbanterror/q3ut4/zUrT43_007.pk3
/usr/share/urbanterror/q3ut4/zUrT43_008.pk3
/usr/share/urbanterror/q3ut4/zUrT43_009.pk3
/usr/share/urbanterror/q3ut4/zUrT43_010.pk3
/usr/share/urbanterror/q3ut4/zUrT43_011.pk3
/usr/share/urbanterror/q3ut4/zUrT43_012.pk3
/usr/share/urbanterror/q3ut4/zUrT43_013.pk3
/usr/share/urbanterror/q3ut4/zUrT43_014.pk3
/usr/share/urbanterror/q3ut4/zUrT43_015.pk3
/usr/share/urbanterror/q3ut4/zUrT43_016.pk3
/usr/share/urbanterror/q3ut4/zUrT43_017.pk3
/usr/share/urbanterror/q3ut4/zUrT43_018.pk3
/usr/share/urbanterror/q3ut4/zUrT43_019.pk3
/usr/share/urbanterror/q3ut4/zUrT43_020.pk3
/usr/share/urbanterror/q3ut4/zUrT43_021.pk3
/usr/share/urbanterror/q3ut4/zUrT43_qvm.pk3

Changelog

2018-08-11 - rpm@fthiessen.de
- Update to 4.3.4
* Fixed the random crash issues which happened especially on the
map Eagle
* Fixed players being stuck with level 19 in Gun Game when
g_randomorder was set to 1
* Magnum: fixed the reload animation and the reappearance of the
crosshair not being completely synced
* Fixed map/next map vote menu ignoring previously highlighted
map and calling vote with the first map on the list
* Menus: fixed inconsistencies in leading space in weapon
select screen.
- Changes from 4.3.3
* Updated quake3's master server port in server_example.cfg
(please update your custom server configs!)
* Fixed substitute players randomly spawning and being invincible
on map restart in certain game modes
* Jump mode: Fixed wrong value of y-axis being used when loading
a saved position in Jump mode
* Jump mode: fixed persistent position saving which was sometimes
loading another player's saved position
* Gun Game: fixed being stuck with the HK69
* Tweaked the FR-F1: torso/vest hits make players bleed.
Zoom reset if getting >= 50% of damage (previously: 20%)
* Tweaked P90's and Benelli's positions on screen
* Potentially fixed fire mode of a spectated player's weapon
being sometimes picked up
* Fixed bots failing to load on Cascade and Kingdom
* Potentially fixed the "Couldn't find weapon xx" error which was
introduced in 4.2.014
2017-05-01 - mailaender@opensuse.org
- update to 4.3.2
* Scoreboard columns sorting update: KAD columns now reads KDA (kills, deaths, assists)
* Added assists to player sorting (K>D>A) on scoreboard
* Renamed ".44 Magnum" to "Magnum" in the kill events
* Fixed scores not updating in time when moving to intermission #142
* Fixed $gametime and $roundtime calculation #346
* Prevent bots from switching to knife
* Disabled the gear selection menu in InstaGib
* Everyone has a medkit as their sole item
* Display a gamemode explanation text + an "INSTAGIB" box in the team selection menu
* Added a gamemode identifier, " - INSTAGIB" next to the game mode name on the map load screen
* Added a cvar g_randomorder (0/1): random gun order on map load
* Fixed scoreboard sorting inconsistencies #319
* Fixed a server crash when two players would win simultaneously in GunGame
* New sound for the Glock when a silencer is equipped
* Minor weapon specs enhancements
* Fixed bot_minplayers not working properly
* New version for Paris fixing #335 and #361 along with other enhancements
* Added support for r_noborder in the menu files
* Fixed weapon verification of items when primary is 'none' #320
* New .arena scripts for maps to include the newer gametypes in the server creation menu
* Updated default.cfg, server_example.cfg & mapcycle_example.txt
* The command players now correctly displays auth logins and assists were added
2016-10-16 - mailaender@opensuse.org
- update to 4.3.1
2015-02-01 - mailaender@opensuse.org
- update to 4.2.023
2015-01-11 - mailaender@opensuse.org
- update to 4.2.022

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valyriatear-lang-1.0.0+20160126-1.64.noarch.rpm Translations for package valyriatear
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vavoom-1.33-2.76.i586.rpm Source port of the DOOM game engine
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vcmi-0.99-2.12.x86_64.rpm An open-source project aiming to reimplement HMM3:WoG game engine
vcmi-0.99.20190108+git.f0492ffa5-1.7.i586.rpm An open-source project aiming to reimplement HMM3:WoG game engine
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