tremulous - First Person Shooter game based on the Quake 3 engine
Tremulous is a free, open source game that blends a team based FPS
with elements of an RTS.
Players can choose from 2 unique races, aliens and humans.
Players on both teams are able to build working structures in-game like an RTS.
These structures provide many functions, the most important being spawning.
The designated builders must ensure there are spawn structures or
other players will not be able to rejoin the game after death.
Other structures provide automated base defense (to some degree),
healing functions and much more...
Player advancement is different depending on which team you are on.
As a human, players are rewarded with credits for each alien kill.
These credits may be used to purchase new weapons and upgrades from the Armoury
The alien team advances quite differently. Upon killing a human foe,
the alien is able to evolve into a new class.
The more kills gained the more powerful the classes available.
The overall objective behind Tremulous is to eliminate the opposing team.
This is achieved by not only killing the opposing players but also
removing their ability to respawn by destroying their spawn structures.
- Add the Games repository:
# zypper addrepo http://widehat.opensuse.org/opensuse/repositories/games/openSUSE_Tumbleweed/ games
- Install tremulous rpm package:
# zypper install tremulous
2016-05-13 - email@example.com
- Added fix-x86-with-new-gcc.patch to fix build on x86.
2012-12-26 - firstname.lastname@example.org
- openal-devel is now called openal-soft-devel
2012-05-07 - email@example.com
- passed the spec file through spec cleaner
- corrected the package group
2008-11-08 - firstname.lastname@example.org
- fixed overflows (overflow.patch)
2007-12-29 - email@example.com
- Initial package built from Fedora package (1.1.0-6)