libSDL_gfx-devel-2.0.26-36.9.x86_64.rpm


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Description

libSDL_gfx-devel - Libraries, includes and more to develop SDL_gfx applications

Property Value
Distribution openSUSE Tumbleweed
Repository Games all
Package filename libSDL_gfx-devel-2.0.26-36.9.x86_64.rpm
Package name libSDL_gfx-devel
Package version 2.0.26
Package release 36.9
Package architecture x86_64
Package type rpm
Category Development/Libraries/X11
Homepage http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
License Zlib
Maintainer -
Download size 18.95 KB
Installed size 85.46 KB
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.

Alternatives

Package Version Architecture Repository
libSDL_gfx-devel-2.0.26-36.9.i586.rpm 2.0.26 i586 Games
libSDL_gfx-devel-2.0.26-1.2.x86_64.rpm 2.0.26 x86_64 openSUSE Oss
libSDL_gfx-devel-2.0.26-1.2.i586.rpm 2.0.26 i586 openSUSE Oss
libSDL_gfx-devel - - -

Requires

Name Value
/usr/bin/pkg-config -
libSDL_gfx15 = 2.0.26
pkgconfig(sdl) >= 1.2.0

Provides

Name Value
SDL_gfx-devel = 2.0.26
libSDL_gfx-devel = 2.0.26-36.9
libSDL_gfx-devel(x86-64) = 2.0.26-36.9
pkgconfig(SDL_gfx) = 2.0.25

Obsoletes

Name Value
SDL_gfx-devel < 2.0.26

Download

Type URL
Mirror widehat.opensuse.org
Binary Package libSDL_gfx-devel-2.0.26-36.9.x86_64.rpm
Source Package SDL_gfx-2.0.26-36.9.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo http://widehat.opensuse.org/opensuse/repositories/games/openSUSE_Tumbleweed/ games
  2. Install libSDL_gfx-devel rpm package:
    # zypper install libSDL_gfx-devel

Files

Path
/usr/include/SDL/SDL_framerate.h
/usr/include/SDL/SDL_gfxBlitFunc.h
/usr/include/SDL/SDL_gfxPrimitives.h
/usr/include/SDL/SDL_gfxPrimitives_font.h
/usr/include/SDL/SDL_imageFilter.h
/usr/include/SDL/SDL_rotozoom.h
/usr/lib64/libSDL_gfx.so
/usr/lib64/pkgconfig/SDL_gfx.pc

Changelog

2018-08-17 - bjorn.lie@gmail.com
- Readd SDL_gfx-devel Provides/Obsoletes, still needed.
2018-08-09 - rpm@fthiessen.de
- Update to 2.0.26
* Included patch for CMake builds against SDL2
* Fixed bug in rotozoomSurfaceSizeTrig
2015-01-08 - jengelh@inai.de
- Remove redundant requires
2014-12-18 - jengelh@inai.de
- Use source URLs. Specfile cleanups.
2013-11-11 - jengelh@inai.de
- Update to new upstream release 2.0.25
* Unspecified bugfixes related to MMX support, _aaline,
SDL_gfxBlitFunc.h, 32-bit RGBA blending function and pixel
blend routine
- Set RPM groups to the same values as on the main SDL packages
- Own /usr/include/SDL as well
2012-02-22 - jreidinger@suse.com
- update to version 2.0.23
* Updated sources to resolve some splint (static code analysis)
issues
* Updates for OpenSDK (WinCE6/ARM) build target (patch contributed
itsnotabigtruck)
* Added OSX Xcode3+ template files to Other Builds collection
(contributed by Vasyl)
* Added various fixes and improvements contributed by folks on
sourceforge (thanks contributors).
* Switched library and test code to zlib license.
- fix self obsoletion
2011-09-16 - jengelh@medozas.de
- Add libSDL_gfx-devel to baselibs
- Remove redundant tags/sections
2011-07-02 - jengelh@medozas.de
- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)
2011-02-21 - tzotsos@opensuse.org
- Updated to version 2.0.22
* Fixed line width calculation for normal and textured polygons
(patch contributed by Daniel (SupSuper)
* Fixed version setup in configure.in
* Added rounded rectangle and rounded box primitives
* Updated test program for roundedbox + left/right-click support
* Fixed pie calculation (line-case detection, end-angle clipping)
* Updated DLL_EXPORT handling and added WIN64 test
(patch contributed by tigerfishdaisy)
* Added thick line primitive based on Murphy's algorithm
2010-01-27 - jengelh@medozas.de
- package baselibs.conf

See Also

Package Description
libSDL_gfx-devel-32bit-2.0.26-36.9.x86_64.rpm Libraries, includes and more to develop SDL_gfx applications
libSDL_gfx15-2.0.26-36.9.i586.rpm SDL Graphics Routines for Primitives and Other Support Functions
libSDL_gfx15-2.0.26-36.9.x86_64.rpm SDL Graphics Routines for Primitives and Other Support Functions
libSDL_gfx15-32bit-2.0.26-36.9.x86_64.rpm SDL Graphics Routines for Primitives and Other Support Functions
libSDL_image-1_2-0-1.2.12-31.60.i586.rpm Simple DirectMedia Layer – Image loading library
libSDL_image-1_2-0-1.2.12-31.60.x86_64.rpm Simple DirectMedia Layer – Image loading library
libSDL_image-1_2-0-32bit-1.2.12-31.60.x86_64.rpm Simple DirectMedia Layer – Image loading library
libSDL_image-devel-1.2.12-31.60.i586.rpm Libraries, includes and more to develop SDL_image applications
libSDL_image-devel-1.2.12-31.60.x86_64.rpm Libraries, includes and more to develop SDL_image applications
libSDL_image-devel-32bit-1.2.12-31.60.x86_64.rpm Libraries, includes and more to develop SDL_image applications
libSDL_mixer-1_2-0-1.2.12-57.62.i586.rpm Simple DirectMedia Layer – Sound mixer library
libSDL_mixer-1_2-0-1.2.12-57.62.x86_64.rpm Simple DirectMedia Layer – Sound mixer library
libSDL_mixer-1_2-0-32bit-1.2.12-57.62.x86_64.rpm Simple DirectMedia Layer – Sound mixer library
libSDL_mixer-devel-1.2.12-57.62.i586.rpm Development files for the SDL sound mixer library
libSDL_mixer-devel-1.2.12-57.62.x86_64.rpm Development files for the SDL sound mixer library
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