libSDL2-2_0-0 - Simple DirectMedia Layer Library

Property Value
Distribution openSUSE Tumbleweed
Repository Games x86_64 + i586
Package filename libSDL2-2_0-0-2.0.10-107.5.x86_64.rpm
Package name libSDL2-2_0-0
Package version 2.0.10
Package release 107.5
Package architecture x86_64
Package type rpm
Category System/Libraries
License Zlib
Maintainer -
Download size 443.93 KB
Installed size 1.42 MB
This is the "Simple DirectMedia Layer" library. It provides a generic
API for access to audio, keyboard, mouse, and display framebuffer
across multiple platforms.


Package Version Architecture Repository
libSDL2-2_0-0-2.0.10-107.5.i586.rpm 2.0.10 i586 Games
libSDL2-2_0-0-2.0.10-3.1.i586.rpm 2.0.10 i586 openSUSE Oss
libSDL2-2_0-0-2.0.10-3.1.x86_64.rpm 2.0.10 x86_64 openSUSE Oss
libSDL2-2_0-0 - - -


Name Value
/sbin/ldconfig - - - - - - - - - - - - -


Name Value
SDL2 = 2.0.10-107.5 - - - - - - -
libSDL2-2_0-0 = 2.0.10-107.5
libSDL2-2_0-0(x86-64) = 2.0.10-107.5


Type URL
Binary Package libSDL2-2_0-0-2.0.10-107.5.x86_64.rpm
Source Package SDL2-2.0.10-107.5.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo games
  2. Install libSDL2-2_0-0 rpm package:
    # zypper install libSDL2-2_0-0




2020-01-12 - Jan Engelhardt <>
- Temporarily work around -fno-common build failure [boo#1160382].
2019-10-09 - Stefan Dirsch <>
- sdl2-khronos.patch
* fixes build on i586 (boo#1153455)
2019-08-23 - Jan Engelhardt <>
- Update sdl2-symvers.patch for SDL 2.0.9/2.0.10.
2019-08-22 - Michael Gorse <>
- Add CVE-2019-13616.patch: fix heap buffer overflow when reading
a crafted bmp file (boo#1141844 CVE-2019-13616).
2019-08-11 - Jan Engelhardt <>
- Drop libSDL2main.a from libSDL-2_0-devel. It is only used
during build.
2019-07-31 - Martin Li?ka <>
- Use FAT LTO objects in order to provide proper static library.
2019-07-26 - Luigi Baldoni <>
- Update to version 2.0.10
* The SDL_RW* macros have been turned into functions that are
available only in 2.0.10 and onward
* Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and
SDL_SIMDFree(), to allocate memory aligned for SIMD
operations for the current CPU
* Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(),
SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(),
SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(),
SDL_RenderFillRectF(), SDL_RenderFillRectsF(),
SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating
point precision in the SDL rendering API.
* Added SDL_GetTouchDeviceType() to get the type of a touch
device, which can be a touch screen or a trackpad in relative
or absolute coordinate mode.
* The SDL rendering API now uses batched rendering by default,
for improved performance
* Added SDL_RenderFlush() to force batched render commands to
execute, if you're going to mix SDL rendering with native
* Added the hint SDL_HINT_RENDER_BATCHING to control whether
batching should be used for the rendering API. This defaults
to "1" if you don't specify what rendering driver to use when
creating the renderer.
* Added the hint SDL_HINT_EVENT_LOGGING to enable logging of
SDL events for debugging purposes
a file that will be loaded at joystick initialization with
game controller bindings
* Added the hint SDL_HINT_MOUSE_TOUCH_EVENTS to control
whether SDL will synthesize touch events from mouse events
* Improved handling of malformed WAVE and BMP files, fixing
potential security exploits (boo#1142031 CVE-2019-13626)
* Removed the Mir video driver in favor of Wayland
* Security fixes: CVE-2019-7635 (boo#1124827), CVE-2019-7636
(boo#1124826), CVE-2019-7638 (boo#1124824).
- Refreshed sdl2-symvers.patch

See Also

Package Description
libSDL2-2_0-0-32bit-2.0.10-107.5.x86_64.rpm Simple DirectMedia Layer Library
libSDL2-devel-2.0.10-107.5.i586.rpm SDL2 Library Developer Files
libSDL2-devel-2.0.10-107.5.x86_64.rpm SDL2 Library Developer Files
libSDL2-devel-32bit-2.0.10-107.5.x86_64.rpm SDL2 Library Developer Files
libSDL2_gfx-1_0-0-1.0.4-20.28.i586.rpm SDL2 Graphics Routines for Primitives and Other Support Functions
libSDL2_gfx-1_0-0-1.0.4-20.28.x86_64.rpm SDL2 Graphics Routines for Primitives and Other Support Functions
libSDL2_gfx-1_0-0-32bit-1.0.4-20.28.x86_64.rpm SDL2 Graphics Routines for Primitives and Other Support Functions
libSDL2_gfx-devel-1.0.4-20.28.i586.rpm Libraries, includes and more to develop SDL2_gfx applications
libSDL2_gfx-devel-1.0.4-20.28.x86_64.rpm Libraries, includes and more to develop SDL2_gfx applications
libSDL2_gfx-devel-32bit-1.0.4-20.28.x86_64.rpm Libraries, includes and more to develop SDL2_gfx applications
libSDL2_image-2_0-0-2.0.5-35.11.i586.rpm Simple DirectMedia Layer 2 image loading library
libSDL2_image-2_0-0-2.0.5-35.11.x86_64.rpm Simple DirectMedia Layer 2 image loading library
libSDL2_image-2_0-0-32bit-2.0.5-35.11.x86_64.rpm Simple DirectMedia Layer 2 image loading library
libSDL2_image-devel-2.0.5-35.11.i586.rpm Development files for the SDL2 image loader library
libSDL2_image-devel-2.0.5-35.11.x86_64.rpm Development files for the SDL2 image loader library