libSDL-1_2-0 - Simple DirectMedia Layer Library

Property Value
Distribution openSUSE Tumbleweed
Repository Games all
Package filename libSDL-1_2-0-1.2.15-87.2.x86_64.rpm
Package name libSDL-1_2-0
Package version 1.2.15
Package release 87.2
Package architecture x86_64
Package type rpm
Category System/Libraries
License LGPL-2.1-or-later
Maintainer -
Download size 189.68 KB
Installed size 512.21 KB
This is the "Simple DirectMedia Layer" library. It provides a generic
API for access to audio, keyboard, mouse, and display framebuffer
across multiple platforms.


Package Version Architecture Repository
libSDL-1_2-0-1.2.15-87.2.i586.rpm 1.2.15 i586 Games
libSDL-1_2-0-1.2.15-21.1.x86_64.rpm 1.2.15 x86_64 openSUSE Oss
libSDL-1_2-0-1.2.15-21.1.i586.rpm 1.2.15 i586 openSUSE Oss
libSDL-1_2-0 - - -


Name Value
/sbin/ldconfig - - - - - - - - - - - - - - - - - - -


Name Value
SDL = 1.2.15 -
libSDL-1_2-0 = 1.2.15-87.2
libSDL-1_2-0(x86-64) = 1.2.15-87.2


Name Value
SDL < 1.2.15


Type URL
Binary Package libSDL-1_2-0-1.2.15-87.2.x86_64.rpm
Source Package SDL-1.2.15-87.2.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo games
  2. Install libSDL-1_2-0 rpm package:
    # zypper install libSDL-1_2-0




2019-03-03 - Martin Hauke <>
- Add patch:
* SDL-1.2.15-Use-system-glext.h.patch
Mesa-18.2.6 changed GL_GLEXT_VERSION and that conflicts with
the bundled glext.h definitions.
Use system glext.h instead via GL/gl.h.
2017-06-29 -
- libspe2 doesn't exist any more
2015-01-12 -
- libspe2 only exists for ppc and ppc64
2015-01-06 -
- Avoid bs_sched computation failure by expanding %power64
2014-12-19 -
- Drop old soundserver support (also arts, after esound).
Remove --with-pic, building defaults to PIC anyway.
Use pkgconfig names to slurp in packages.
2014-12-18 -
- Remove gpg-offline leftovers
2014-10-12 -
- Drop esound-devel BuildRequires: esd is really no longer the way
to go.
2014-05-25 -
-  Update SDL-lfs.patch, after a recent verification I found
that something is not including SDL_config.h (config.h)
therefore not using large file offsets.
2013-12-17 -
- Add libsdl-1.2.15-resizing.patch: resolve an issue whereby window
frame corner resizing emitted no resize events to applications
2013-08-13 -
- Some metadata spruce-up: add current URLs, softer wildcarding
in the files list, more robust make install call
- Optional signature verification in local builds

See Also

Package Description
libSDL-1_2-0-32bit-1.2.15-87.2.x86_64.rpm Simple DirectMedia Layer Library
libSDL-devel-1.2.15-87.2.i586.rpm SDL Library Developer Files
libSDL-devel-1.2.15-87.2.x86_64.rpm SDL Library Developer Files
libSDL-devel-32bit-1.2.15-87.2.x86_64.rpm SDL Library Developer Files
libSDL2-2_0-0-2.0.9-89.15.i586.rpm Simple DirectMedia Layer Library
libSDL2-2_0-0-2.0.9-89.15.x86_64.rpm Simple DirectMedia Layer Library
libSDL2-2_0-0-32bit-2.0.9-89.15.x86_64.rpm Simple DirectMedia Layer Library
libSDL2-devel-2.0.9-89.15.i586.rpm SDL2 Library Developer Files
libSDL2-devel-2.0.9-89.15.x86_64.rpm SDL2 Library Developer Files
libSDL2-devel-32bit-2.0.9-89.15.x86_64.rpm SDL2 Library Developer Files
libSDL2_gfx-1_0-0-1.0.4-20.9.i586.rpm SDL2 Graphics Routines for Primitives and Other Support Functions
libSDL2_gfx-1_0-0-1.0.4-20.9.x86_64.rpm SDL2 Graphics Routines for Primitives and Other Support Functions
libSDL2_gfx-1_0-0-32bit-1.0.4-20.9.x86_64.rpm SDL2 Graphics Routines for Primitives and Other Support Functions
libSDL2_gfx-devel-1.0.4-20.9.i586.rpm Libraries, includes and more to develop SDL2_gfx applications
libSDL2_gfx-devel-1.0.4-20.9.x86_64.rpm Libraries, includes and more to develop SDL2_gfx applications