instead-docs - Documentation for instead

Property Value
Distribution openSUSE Tumbleweed
Repository Games all
Package filename instead-docs-2.3.0-1.55.noarch.rpm
Package name instead-docs
Package version 2.3.0
Package release 1.55
Package architecture noarch
Package type rpm
Category Documentation/Other
License MIT
Maintainer -
Download size 10.29 KB
Installed size 1.72 KB
This package contains additional documentation for Instead


Package Version Architecture Repository
instead-docs - - -


Name Value
instead-docs = 2.3.0-1.55


Type URL
Binary Package instead-docs-2.3.0-1.55.noarch.rpm
Source Package instead-2.3.0-1.55.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo games
  2. Install instead-docs rpm package:
    # zypper install instead-docs




2016-01-25 -
- Upstream update to version 2.3.0:
* audio default is 44100 hz;
* visits/visited -> stead.visits, stead.visited;
* -nosound fix (volume 0 problem);
* fix bug in fingers module;
* -resizable parameter and config option (resizable window mode);
* SDL2: graphics rewrite (better full screen handling, resize, etc.)
* SDL2: fix with alpha blended bg;
2015-03-21 -
- Upstream update to version 2.2.3:
* fix in player_save;
* always reset LC_CTYPE to C;
* fallback to software renderer if can not create texture;
* remove game dialog cleanup;
* fix in gamereset() and init() call;
* fix with gtk dialog open and SDL2;
- Use _service to download source files
2015-02-12 -
- Upstream update to version 2.2.2:
* last_disp regression fixed;
* -alsa option removed, use SDL_AUDIODRIVER env instead;
* -vsync added for SDL2 vsync feature;
* *gray* and *grey* colors are both valid;
* fix in sandbox with stead.type;
* fix in sprites dirty screen logic;
* no 48000 hz sound anymore;
* windows build uses SDL2 and luajit;
* debug and vsync options in rc file;
* fix in debugger;
* fix in links hl with events module;
* fix in fr language;
* fix segfault in fgetsesc;
* space added in fixed gfx theme mode when ways are empty;
* rnd is now Tiny Mersenne Twister algo;
* scr.gfx.scalable & 4 -> disable font scaling;
* stead.life_moved() to detect moves in life;
* stead.last_disp() added;
* stead.nop() added;
* stead.rndseed() added;
* ready for IOS build;
* touch events via input.finger (finger module);
* stead.mouse_pos now returns buttons mask;
* do gfx sync in direct mode only after timer event (speedup);
* SDL2: do not send key repeats in direct mode (speedup);
* SDL2: use scancodes instead keycodes (dvorak fixed);
* updated doc/examples/fonts.lua;
* fix dropf with 2nd parameter;
* added forgotten function dropto;
* updated documentation (en/ru);
* -debug parameter fixed;
2014-06-18 -
- Upstream update to version 2.1.0:
* fr.ini added;
* fix in highlighting links;
* sprites colorkey function;
* events module (pause, resume, quit events);
* stead.stop_sound/sound.stop second [fadeout] parameter;
2013-04-13 -
- Upstream update to version 1.9.0:
* music track from svenzzon!!!;
* SDL2.0 ready;
* -owntheme option;
* -noautosave option is not saved;
* -software option;
* bug fix: segfault while change and restart game;
* img_t refactoring for future architecture upgrade;
* fix in anigif scale;
* fix in stead.dialog_rescan;
* mp3 fix in windows binary;
2012-07-06 -
- Remove redundant sections/tags from specfile
2012-07-05 -
- Initial package creation - version 1.7.0.

See Also

Package Description
instead-launcher-0.6.3+20150802-1.50.i586.rpm Game update/install/launch program for Instead
instead-launcher-0.6.3+20150802-1.50.x86_64.rpm Game update/install/launch program for Instead
ioquake3-1.36+git.20180802-1.99.i586.rpm Quake III
ioquake3-1.36+git.20180802-1.99.x86_64.rpm Quake III
ioquake3-devel-1.36+git.20180802-1.99.i586.rpm Quake III
ioquake3-devel-1.36+git.20180802-1.99.x86_64.rpm Quake III
iortcw-1.51c.0-1.2.i586.rpm Game engine for Return to Castle Wolfenstein
iortcw-1.51c.0-1.2.x86_64.rpm Game engine for Return to Castle Wolfenstein
irrlicht-data-1.8.4-11.17.i586.rpm Assorted data for irrlicht
irrlicht-data-1.8.4-11.17.x86_64.rpm Assorted data for irrlicht
irrlicht-devel-1.8.4-11.17.i586.rpm Development headers and libraries for irrlicht
irrlicht-devel-1.8.4-11.17.x86_64.rpm Development headers and libraries for irrlicht
ja2-stracciatella-20160911-1.13.i586.rpm Jagged Alliance 2 Stracciatella
ja2-stracciatella-20160911-1.13.x86_64.rpm Jagged Alliance 2 Stracciatella
jag-0.3.2-6.59.i586.rpm Arcade and Puzzle 2D Game in which you have to break all the target pieces