assaultcube-reloaded-doc - AssaultCube Reloaded documentation

Property Value
Distribution openSUSE Tumbleweed
Repository Games all
Package filename assaultcube-reloaded-doc-2.6.3-5.20.noarch.rpm
Package name assaultcube-reloaded-doc
Package version 2.6.3
Package release 5.20
Package architecture noarch
Package type rpm
Category Amusements/Games/Action/Shoot
License SUSE-CC-Sampling-Plus-1.0 and CC-BY-SA-2.0 and CC-BY-3.0 and CC-BY-SA-3.0 and LGPL-2.1 and CC-BY-NC-SA-2.5 and CC-BY-NC-3.0 and CC-BY-NC-SA-3.0
Maintainer -
Download size 77.91 KB
Installed size 435.54 KB
This package contains the documentation files for AssautCube Reloaded.


Package Version Architecture Repository
assaultcube-reloaded-doc - - -


Name Value
assaultcube-reloaded-doc = 2.6.3-5.20


Type URL
Binary Package assaultcube-reloaded-doc-2.6.3-5.20.noarch.rpm
Source Package assaultcube-reloaded-2.6.3-5.20.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo games
  2. Install assaultcube-reloaded-doc rpm package:
    # zypper install assaultcube-reloaded-doc




2016-06-26 -
- Added fix-switch.patch to fix build with new gcc(6) and clang.
2016-01-29 -
- Update to version 2.6.3:
* New overload mode: destroy the enemy base
* New void mutator: different rendering effects
* 3 new "pro" weapons for pros (harder kills but double points
and higher count for killstreaks)
* HUD waypoints with "world to screen" functions
* Player nametags (visible teammates and current target) and
grenade timers (vision perk)
* Grenade throw timer
* [ACR 2.5.2] Zombie nade fun
* F3 to rescind votes
* Hide shotlines in hardcore, and hide local shotlines in
* H = /quickknifethrow and Q = /quickknife (use /resetbinds if
* More UI options: /spectatebots [ACR 2.5.5], /waypointsize,
* Typing indicator [ACR 2.5.8] but done more efficiently
* Scoreboard ranking [ACR 2.5]
* Increased time for recent scopes (from 300ms to 750ms)
* Still show older/newer/modded servers in serverbrowser
* Fake red dot from ACR 2.5.9 (to enable, use
/crosshairreddotsize 15)
* Allow /maxroll 45
* Server owners can set bot limit, which increased to 64 by
* Log bot owner numbers
* Server-configurable weapon stats [ACR 2.6]
* New master-server protocol with better auth security and more
IPv6 preparations (ACR supports only IPv4 but maps
a.b.c.d to ::ffff:a.b.c.d)
* Fix memory handling issues (overreads, memory leaks) and
infinite loops (some inherited from AssaultCube)
* Fix major server crash when reconnecting
* AI Improvements (bots try to capture the enemy flag in CTF)
* DPI issue fix (with dpiAware in manifest.xml)
* Fix drowning when standing in water
* Fix throwing knives (when they hit)
* Delete grenades and knives when the arena round starts
* Hide dead AI zombies from scoreboard
* Fix progressive zombie spawning
* Add sanity check for maprot mode/mutator
* Restore "Bot control" and "kick/ban" in multiplayer menu
* Fix classic modes in menu
* Fix thirdperson sound location
* Fix issue with stuff beyond far end of fog
* Fix color in MOTD
2014-11-08 -
- use pkgconfig to become more distro agnostic
- avoid redundancy in %description
- website and repository location changed
- simplify launch scripts
- upstream patches
- use
- update to 2.6.1
* Recoded on AC 1.2 as the base version (likely less crashes)
* Class manager
* Simpler killfeed, removed kill messages
* Hide KILL indicator in classic, update at 4 second intervals
* Disable spawn protection upon firing the first shot
2014-04-21 -
- doc-package is back (upstream)
- patch for using $HOME/.acreloaded for game settings (were not safed default before)
- update to 2.6.0
* Fixed many licence problems (all of the ones with AC are resolved because our mods are moved to a mod folder and their copyright statuses are declared)
* Forum Integration (new master-server protocol)
* /ignore and /unignore
* Server-configurable weapon stats
* Improve multi-monitor support
* Allow server admins to disable global bans, but an icon will be placed into the serverlist
* Throttle demo downloads instead of restricting to admins
* /autospectate (automatically spectate your killer for a BF3-like killcam experience) (in Gameplay Settings)
* suicidecamera
* Fixed bug preventing teammates from being healed
* Indicate assist count in obits
* Bot names by the client -- prevent admin name abuse
* "restart/repeat this match" in vote messages
* /maxroll is capped at 30 instead of 10

See Also

Package Description
assimp-devel-4.1.0-8.9.i586.rpm Headers, docs and command-line utility for assimp
assimp-devel-4.1.0-8.9.x86_64.rpm Headers, docs and command-line utility for assimp
assimp-viewer-4.1.0-8.9.i586.rpm Viewer for assimp supported assets
assimp-viewer-4.1.0-8.9.x86_64.rpm Viewer for assimp supported assets
asteroid-1.2.1-12.76.i586.rpm Modern version of the classic arcade Game
asteroid-1.2.1-12.76.x86_64.rpm Modern version of the classic arcade Game
asteroids3D-0.5.1+-15.57.i586.rpm First-person shooter blowing up asteroids
asteroids3D-0.5.1+-15.57.x86_64.rpm First-person shooter blowing up asteroids
astromenace-1.3.2-2.44.i586.rpm Hardcore 3D space shooter with spaceship upgrade possibilities
astromenace-1.3.2-2.44.x86_64.rpm Hardcore 3D space shooter with spaceship upgrade possibilities
astromenace-data-1.3.2-2.44.noarch.rpm Hardcore 3D space shooter with spaceship upgrade possibilities
atanks-6.5-1.15.i586.rpm A fun tank game, which plays like Scorched Earth
atanks-6.5-1.15.x86_64.rpm A fun tank game, which plays like Scorched Earth
atlascpp-devel-0.6.4-7.16.i586.rpm Development files for the Atlas protocol C++ implementation
atlascpp-devel-0.6.4-7.16.x86_64.rpm Development files for the Atlas protocol C++ implementation