rpcs3 - PS3 emulator/debugger

Property Value
Distribution openSUSE Tumbleweed
Repository Emulators all
Package filename rpcs3-0.0.6~git20190414-1.2.x86_64.rpm
Package name rpcs3
Package version 0.0.6~git20190414
Package release 1.2
Package architecture x86_64
Package type rpm
Homepage https://rpcs3.net/
License GPL-2.0
Maintainer -
Download size 13.43 MB
Installed size 46.81 MB
An open-source PlayStation 3 emulator/debugger written in C++.


Package Version Architecture Repository
rpcs3 - - -


Name Value
hicolor-icon-theme -
ld-linux-x86-64.so.2()(64bit) -
ld-linux-x86-64.so.2(GLIBC_2.3)(64bit) -
libGLEW.so.2.1()(64bit) -
libGLU.so.1()(64bit) -
libGLX.so.0()(64bit) -
libOpenGL.so.0()(64bit) -
libQt5Core.so.5()(64bit) -
libQt5Core.so.5(Qt_5)(64bit) -
libQt5Core.so.5(Qt_5.12)(64bit) -
libQt5DBus.so.5()(64bit) -
libQt5DBus.so.5(Qt_5)(64bit) -
libQt5Gui.so.5()(64bit) -
libQt5Gui.so.5(Qt_5)(64bit) -
libQt5Network.so.5()(64bit) -
libQt5Network.so.5(Qt_5)(64bit) -
libQt5Qml.so.5()(64bit) -
libQt5Qml.so.5(Qt_5)(64bit) -
libQt5Widgets.so.5()(64bit) -
libQt5Widgets.so.5(Qt_5)(64bit) -
libX11.so.6()(64bit) -
libXext.so.6()(64bit) -
libasound.so.2()(64bit) -
libasound.so.2(ALSA_0.9)(64bit) -
libasound.so.2(ALSA_0.9.0rc4)(64bit) -
libatomic.so.1()(64bit) -
libatomic.so.1(LIBATOMIC_1.0)(64bit) -
libc.so.6(GLIBC_2.16)(64bit) -
libdl.so.2()(64bit) -
libdl.so.2(GLIBC_2.2.5)(64bit) -
libevdev.so.2()(64bit) -
libevdev.so.2(LIBEVDEV_1)(64bit) -
libgcc_s.so.1()(64bit) -
libgcc_s.so.1(GCC_3.0)(64bit) -
libgcc_s.so.1(GCC_3.3)(64bit) -
libgcc_s.so.1(GCC_3.4)(64bit) -
libm.so.6()(64bit) -
libm.so.6(GLIBC_2.2.5)(64bit) -
libm.so.6(GLIBC_2.27)(64bit) -
libm.so.6(GLIBC_2.29)(64bit) -
libopenal.so.1()(64bit) -
libpthread.so.0()(64bit) -
libpthread.so.0(GLIBC_2.12)(64bit) -
libpthread.so.0(GLIBC_2.2.5)(64bit) -
libpthread.so.0(GLIBC_2.3.2)(64bit) -
libpthread.so.0(GLIBC_2.3.3)(64bit) -
libpthread.so.0(GLIBC_2.3.4)(64bit) -
libpulse-simple.so.0()(64bit) -
libpulse-simple.so.0(PULSE_0)(64bit) -
libpulse.so.0()(64bit) -
libpulse.so.0(PULSE_0)(64bit) -
librt.so.1()(64bit) -
librt.so.1(GLIBC_2.2.5)(64bit) -
libstdc++.so.6()(64bit) -
libstdc++.so.6(CXXABI_1.3)(64bit) -
libstdc++.so.6(CXXABI_1.3.11)(64bit) -
libstdc++.so.6(CXXABI_1.3.3)(64bit) -
libstdc++.so.6(CXXABI_1.3.5)(64bit) -
libstdc++.so.6(CXXABI_1.3.7)(64bit) -
libstdc++.so.6(CXXABI_1.3.8)(64bit) -
libstdc++.so.6(CXXABI_1.3.9)(64bit) -
libstdc++.so.6(GLIBCXX_3.4)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.11)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.14)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.15)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.17)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.18)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.19)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.20)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.21)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.22)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.9)(64bit) -
libudev.so.1()(64bit) -
libudev.so.1(LIBUDEV_183)(64bit) -
libvulkan.so.1()(64bit) -
libz.so.1()(64bit) -
libz.so.1(ZLIB_1.2.0)(64bit) -
libz.so.1(ZLIB_1.2.3.4)(64bit) -
libz.so.1(ZLIB_1.2.9)(64bit) -
update-desktop-files -


Name Value
application() -
application(rpcs3.desktop) -
metainfo() -
metainfo(rpcs3.appdata.xml) -
rpcs3 = 0.0.6~git20190414-1.2
rpcs3(x86-64) = 0.0.6~git20190414-1.2


Type URL
Mirror widehat.opensuse.org
Binary Package rpcs3-0.0.6~git20190414-1.2.x86_64.rpm
Source Package rpcs3-0.0.6~git20190414-1.2.src.rpm

Install Howto

  1. Add the Emulators repository:
    # zypper addrepo http://widehat.opensuse.org/opensuse/repositories/Emulators/openSUSE_Tumbleweed/ emulators
  2. Install rpcs3 rpm package:
    # zypper install rpcs3


/usr/share/rpcs3/GuiConfigs/Classic (Bright).qss
/usr/share/rpcs3/GuiConfigs/Darker Style by TheMitoSan.qss
/usr/share/rpcs3/GuiConfigs/Kuroi (Dark) by Ani.qss
/usr/share/rpcs3/GuiConfigs/ModernBlue Theme by TheMitoSan.qss
/usr/share/rpcs3/GuiConfigs/YoRHa by Ani.qss


2019-04-15 - pousaduarte@gmail.com
- Update to version 0.0.6~git20190414:
* Ignore sorting on ranged combobox and log message
* Change EnhanceComboBox to optionally sort the settings list before adding it to the combo box
* SPU ASMJIT: avoid AVX in verification (experimental)
* Increase max stack size to 8 MB on Windows
* SPU ASMJIT: move vzeroupper a bit
* SPU: write cache before compiling
* mutex.h: fix warning (unary minus unsigned)
* fs::rename, use renameat2 on Linux
* Update LLVM
2019-04-13 - pousaduarte@gmail.com
- Update to version 0.0.6~git20190412:
* rsx: Improve texture sourcing and clipping when reverse scanning is enabled - When reverse scanning, offsets are inverted and offset value of 0 is logically equivalent to an offset of -1 - Add an explicit message if clipping happens to avoid silent errors/bugs
* sys_fs_unlink: add CELL_EISDIR check
* Fix cellVdecOpen
* Travis: disable gcc build
* Add _sys_ppu_thread_create and sys_ppu_thread_rename error checks
* SPU LLVM: Fix branch to self at start of block state check
* SPU: Implement BISLED
* Prefetch byteswapped opcodes in ppu interpreter
* Make sure to update cia when calling in unknown hle table func access
* Implement fallback for PPU LLVM
* ppu Fast/Precise: Fix SIMD instructions VSUM2SWS, VPKSWSS, VPKSHUS, VPKSHSS
* ppu interpreter: Improve FPCC field handling
* Fix default PPU nj status
* Check start status in sys_prx_start/stop_module
* Fix timespec for MSVC
* Initial sys_overlay
* hle: Add some more functions
* Qt: add version update hint to game list
* Implement vfs::host::unlink
* Add fs::file::set_delete
* Simplify fs::file::get_handle
* Implement vfs::host::rename
* PPU/SPU transactions: ease cache line interference (TSX path)
* vk: Dynamic heap management to potentially fix ring buffer overflows - Allows checking one heap type at a time, on demand - Should avoid OOM situations unless inside an uninterruptible block
* rsx: Fixups for swizzled texture scanning - Revert to using block metrics, but with optional per-channel decode stage for the final transfer. Much cleaner than hacking in the width to be in channels instead of blocks.
* rsx: Fixups for data cast operations via typeless transfer
* rsx: Remove some old restrictions affecting memory persistence
* rsx: Implement RGB655 decode
* gl: Register a few more missing formats for conversion
* rsx: Fix temporary subresource caching behaviour - Do not cache if a gathered subresource contains a bound RTT - Change op to dynamic copy if parent is still bound
* rsx: Improvements to texture scanning - Removes CPU-only transforms that broke GPU-side code.  -- Channels in GPU compute are laid out in cell-order, but CPU was uploading in favorable order and compensating with swizzles.  -- This leads to 2 different layouts depending on the location of the data (CPU vs GPU) - Implement R8G8_R8B8 interleaved format decode - General improvements
* vk: Implement copy-to-buffer and copy-from-buffer for depth_stencil formats - Allows D24S8 and D32S8 transport via typeless channels - Allows uploading and downloading D24S8 data easily - TODO: Implement optional byteswapping to fix flushed readbacks with the same method
* rsx: Preliminary support for format conversions using typeless resolve
* rsx: Tighten format checks in cache hit tests
* rsx: Blit engine clipping fixes - Do not round up sub-pixel offsets, round down instead - Do not allow incomplete sources for hw blit transfer - Reimplement src clipping (slice_h) - Check 'area' of incoming texels and correct for them before RTT lookup/transfer - Filter out incomplete targets when performing RTT lookup (1 texel or less contribution)
* hle: Add more missing functions
* Correct travis deploy behavior (bug). cd returns an error code, thus overwriting '0'
2019-04-06 - pousaduarte@gmail.com
- Update to version 0.0.6~git20190405:
* hle: Add some missing functions

See Also

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