ppsspp-common-1.9.3~git20200114-24.1.x86_64.rpm


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Description

ppsspp-common - PPSSPP assets

Property Value
Distribution openSUSE Tumbleweed
Repository Emulators x86_64 + i586
Package filename ppsspp-common-1.9.3~git20200114-24.1.x86_64.rpm
Package name ppsspp-common
Package version 1.9.3~git20200114
Package release 24.1
Package architecture x86_64
Package type rpm
Category System/Emulators/Other
Homepage http://www.ppsspp.org
License GPL-2.0-or-later
Maintainer -
Download size 7.11 MB
Installed size 10.60 MB
Required assets for PPSSPP GUI and assorted configuration files

Alternatives

Package Version Architecture Repository
ppsspp-common-1.9.3~git20191218-1.1.i586.rpm 1.9.3~git20191218 i586 openSUSE Oss
ppsspp-common-1.9.3~git20191218-1.1.x86_64.rpm 1.9.3~git20191218 x86_64 openSUSE Oss
ppsspp-common - - -

Provides

Name Value
config(ppsspp-common) = 1.9.3~git20200114-24.1
ppsspp-common = 1.9.3~git20200114-24.1
ppsspp-common(x86-64) = 1.9.3~git20200114-24.1

Download

Type URL
Mirror widehat.opensuse.org
Binary Package ppsspp-common-1.9.3~git20200114-24.1.x86_64.rpm
Source Package ppsspp-1.9.3~git20200114-24.1.src.rpm

Install Howto

  1. Add the Emulators repository:
    # zypper addrepo http://widehat.opensuse.org/repositories/Emulators/openSUSE_Tumbleweed/ emulators
  2. Install ppsspp-common rpm package:
    # zypper install ppsspp-common

Files

Path
/etc/ppsspp/ppsspp-headless.env
/etc/ppsspp/ppsspp-qt.env
/etc/ppsspp/ppsspp.env
/usr/lib/ppsspp/assets/7z.png
/usr/lib/ppsspp/assets/Roboto-Condensed.ttf
/usr/lib/ppsspp/assets/compat.ini
/usr/lib/ppsspp/assets/gamecontrollerdb.txt
/usr/lib/ppsspp/assets/knownfuncs.ini
/usr/lib/ppsspp/assets/langregion.ini
/usr/lib/ppsspp/assets/ppge_atlas.zim
/usr/lib/ppsspp/assets/rargray.png
/usr/lib/ppsspp/assets/ui_atlas.zim
/usr/lib/ppsspp/assets/ui_atlas_lowmem.zim
/usr/lib/ppsspp/assets/unknown.png
/usr/lib/ppsspp/assets/zip.png
/usr/lib/ppsspp/assets/flash0/
/usr/lib/ppsspp/assets/flash0/font/jpn0.pgf
/usr/lib/ppsspp/assets/flash0/font/kr0.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn0.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn1.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn10.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn11.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn12.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn13.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn14.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn15.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn2.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn3.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn4.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn5.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn6.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn7.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn8.pgf
/usr/lib/ppsspp/assets/flash0/font/ltn9.pgf
/usr/lib/ppsspp/assets/lang/README.md
/usr/lib/ppsspp/assets/lang/ar_AE.ini
/usr/lib/ppsspp/assets/lang/az_AZ.ini
/usr/lib/ppsspp/assets/lang/bg_BG.ini
/usr/lib/ppsspp/assets/lang/ca_ES.ini
/usr/lib/ppsspp/assets/lang/cz_CZ.ini
/usr/lib/ppsspp/assets/lang/da_DK.ini
/usr/lib/ppsspp/assets/lang/de_DE.ini
/usr/lib/ppsspp/assets/lang/dr_ID.ini
/usr/lib/ppsspp/assets/lang/en_US.ini
/usr/lib/ppsspp/assets/lang/es_ES.ini
/usr/lib/ppsspp/assets/lang/es_LA.ini
/usr/lib/ppsspp/assets/lang/fa_IR.ini
/usr/lib/ppsspp/assets/lang/fi_FI.ini
/usr/lib/ppsspp/assets/lang/fr_FR.ini
/usr/lib/ppsspp/assets/lang/gl_ES.ini
/usr/lib/ppsspp/assets/lang/gr_EL.ini
/usr/lib/ppsspp/assets/lang/he_IL.ini
/usr/lib/ppsspp/assets/lang/he_IL_invert.ini
/usr/lib/ppsspp/assets/lang/hr_HR.ini
/usr/lib/ppsspp/assets/lang/hu_HU.ini
/usr/lib/ppsspp/assets/lang/id_ID.ini
/usr/lib/ppsspp/assets/lang/it_IT.ini
/usr/lib/ppsspp/assets/lang/ja_JP.ini
/usr/lib/ppsspp/assets/lang/jv_ID.ini
/usr/lib/ppsspp/assets/lang/ko_KR.ini
/usr/lib/ppsspp/assets/lang/lo_LA.ini
/usr/lib/ppsspp/assets/lang/lt-LT.ini
/usr/lib/ppsspp/assets/lang/ms_MY.ini
/usr/lib/ppsspp/assets/lang/nl_NL.ini
/usr/lib/ppsspp/assets/lang/no_NO.ini
/usr/lib/ppsspp/assets/lang/pl_PL.ini
/usr/lib/ppsspp/assets/lang/pt_BR.ini
/usr/lib/ppsspp/assets/lang/pt_PT.ini
/usr/lib/ppsspp/assets/lang/ro_RO.ini
/usr/lib/ppsspp/assets/lang/ru_RU.ini
/usr/lib/ppsspp/assets/lang/sv_SE.ini
/usr/lib/ppsspp/assets/lang/tg_PH.ini
/usr/lib/ppsspp/assets/lang/th_TH.ini
/usr/lib/ppsspp/assets/lang/tr_TR.ini
/usr/lib/ppsspp/assets/lang/uk_UA.ini
/usr/lib/ppsspp/assets/lang/vi_VN.ini
/usr/lib/ppsspp/assets/lang/zh_CN.ini
/usr/lib/ppsspp/assets/lang/zh_TW.ini
/usr/lib/ppsspp/assets/shaders/4xhqglsl.fsh
/usr/lib/ppsspp/assets/shaders/4xhqglsl.vsh
/usr/lib/ppsspp/assets/shaders/5xBR-lv2.fsh
/usr/lib/ppsspp/assets/shaders/5xBR.fsh
/usr/lib/ppsspp/assets/shaders/5xBR.vsh
/usr/lib/ppsspp/assets/shaders/GaussianDownscale.fsh
/usr/lib/ppsspp/assets/shaders/aacolor.fsh
/usr/lib/ppsspp/assets/shaders/aacolor.vsh
/usr/lib/ppsspp/assets/shaders/bloom.fsh
/usr/lib/ppsspp/assets/shaders/cartoon.fsh
/usr/lib/ppsspp/assets/shaders/cartoon.vsh
/usr/lib/ppsspp/assets/shaders/crt.fsh
/usr/lib/ppsspp/assets/shaders/defaultshaders.ini
/usr/lib/ppsspp/assets/shaders/fxaa.fsh
/usr/lib/ppsspp/assets/shaders/fxaa.vsh
/usr/lib/ppsspp/assets/shaders/grayscale.fsh
/usr/lib/ppsspp/assets/shaders/inversecolors.fsh
/usr/lib/ppsspp/assets/shaders/natural.fsh
/usr/lib/ppsspp/assets/shaders/natural.vsh
/usr/lib/ppsspp/assets/shaders/naturalA.fsh
/usr/lib/ppsspp/assets/shaders/scanlines.fsh
/usr/lib/ppsspp/assets/shaders/sharpen.fsh
/usr/lib/ppsspp/assets/shaders/upscale_spline36.fsh
/usr/lib/ppsspp/assets/shaders/upscale_spline36.vsh
/usr/lib/ppsspp/assets/shaders/videoAA.fsh
/usr/lib/ppsspp/assets/shaders/vignette.fsh
/usr/share/doc/packages/ppsspp-common/README.md
/usr/share/licenses/ppsspp-common/LICENSE.TXT
/usr/share/pixmaps/ppsspp.svg

Changelog

2020-01-14 - pousaduarte@gmail.com
- Update to version 1.9.3~git20200114:
* Add another game controller mapping. Fixes #10679
* Loader: If the module range is bad, don't get stuck trying to scan for functions.
* Update lang submodule
2020-01-12 - pousaduarte@gmail.com
- Update to version 1.9.3~git20200112:
* Async I/O: Don't delay on close. Fixes #12549 (MGS:PW crash).
* Warning fix
* Upload new Gold icon for Windows
* PRX Decryption: add pauth decryption
* PRX Decryption: add missing decryption keys
* PRX Decryption: add support for gzip compressed executables
* PRX Decryption: add support for type 0/1/2/5/6 decryption
* Windows: Mark PPSSPP as long path aware.
* Windows: Make TEMP dir detection long path aware.
* Windows: Allow long path for sys directory.
* Windows: Support long My Documents paths.
* Windows: Allow longer paths in browse for folder.
* Windows: Make memory dump long path friendly.
* Windows: Allow read only files in load dialog.
* Windows: Make open/save dialogs long path aware.
* Windows: Resolve module/full paths for long paths.
2020-01-05 - pousaduarte@gmail.com
- Update to version 1.9.3~git20200105:
* Don't check auAddr.
* Check invalid address in sceMpegAtracDecode.
* Update submodules assets/lang, ffmpeg
* Add headbar icon to Qt
* Qt: don't return dangling pointer
* Don't use the MAP_32BIT flag on any platform.
* Mac: MAP_32BIT is no longer supported in Catalina and breaks. We don't need it anymore anyway. Fixes #12495.
* Io: Correct async priority default on async open.
* Oops.
* fix
* Io: Return a better error code for sceIoCancel.
* Io: Update async priority more correctly.
* Change async priority to current thread'priority if priority = -1.
* minor fix
* Avoid thread queue out of range by a offset.
* Move umd replace to loaders.
2020-01-03 - pousaduarte@gmail.com
- Update to version 1.9.3~git20200101:
* compat.ini: Add Japanese Game ID for DarkStalkers (Vampire Chronicles)
* SDL: Ignore audio switch events in first second.
2019-12-28 - pousaduarte@gmail.com
- Update to version 1.9.3~git20191226:
* Io: Allow adjusting default async thread priority.
* Io: Correct leak on save state.
* Just return error if current directory not be setted.
* SoftGPU: Convert from 16-bit if unsupported.
* Hide "Control" label on top
* Disabled grid size if snap is disabled
* Fix
* Touch controll grid snap
* Don't ignore SCE_KERNEL_ERROR_NOCWD in many cases.
* IO:Re-grab SCE_KERNEL_ERROR_NOCWD.
* IO:Add an extra delay to simulate umd delay in file seek whence.
2019-12-19 - pousaduarte@gmail.com
- Update to version 1.9.3~git20191218:
* Update build.gradle.. again.
2019-12-01 - pousaduarte@gmail.com
- Update to version 1.9.3~git20191201:
* vulkan: The GPU profiler could end up writing massive amounts of text, fix some bugs around that.
* vulkan: ApplyRenderPassMerge; Add copy / blit destinations to touched buffers.
* Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
2019-11-30 - pousaduarte@gmail.com
- Update to version 1.9.3~git20191126:
* Update lang submodule
2019-11-20 - pousaduarte@gmail.com
- Update to version 1.9.3~git20191118:
* Do not assert in Discord::Shutdown
2019-11-13 - pousaduarte@gmail.com
- Update to version 1.9.3~git20191110:
* Update CMakeLists.txt

See Also

Package Description
ppsspp-headless-1.9.3~git20200114-24.1.x86_64.rpm PPSSPP headless
ppsspp-qt-1.9.3~git20200114-24.1.x86_64.rpm PPSSPP Qt backend
previous-2.2_r950-1.4.x86_64.rpm A NeXT computer emulator based on hatari emulator source code
primehack-0.3.3.20191219+git.39d28ac260-4.6.x86_64.rpm PrimeHack-Dolphin, a GameCube and Wii Emulator
primehack-lang-0.3.3.20191219+git.39d28ac260-4.6.noarch.rpm Translations for PrimeHack-Dolphin Emulator
prosystem-1.0.2-8.56.x86_64.rpm Atari 7800 Emulator
q4wine-1.3.12-62.1.x86_64.rpm Qt GUI for WINE
q4wine-lang-1.3.12-62.1.noarch.rpm Translations for package q4wine
qmc2-0.195-2.33.x86_64.rpm MAME Catalog / Launcher II
qmc2-arcade-0.195-2.33.x86_64.rpm MAME Catalog / Launcher II - Arcade Mode
qmc2-sdlmame-0.195-2.33.x86_64.rpm MAME Catalog / Launcher II
quasi88-0.6.4-2.83.x86_64.rpm NEC PC-8801 Emulator
realityboy-0.84-1.26.x86_64.rpm Nintendo Virtual Boy Emulator
retroarch-1.8.4-8.2.x86_64.rpm Emulator frontend
retroarch-assets-0~git20191031-3.1.noarch.rpm RetroArch Assets
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