ogre-paged-devel - Real-time rendering of massive, dense forests, bushes, grass, rocks, etc

Distribution: openSUSE 42.2
Repository: openSUSE Games all
Package name: ogre-paged-devel
Package version: 1.2.0
Package release: 1.3
Package architecture: x86_64
Package type: rpm
Installed size: 29.20 MB
Download size: 2.93 MB
Official Mirror: ftp.gwdg.de
The PagedGeometry engine is an add-on to Ogre which provides highly optimized methods for rendering massive amounts of small meshes, covering a possibly infinite area. This is especially well suited for dense forests and outdoor scenes, with millions of trees, bushes, grass, rocks, etc., etc. Paged geometry gives you many advantages over plain entities, the main one being speed: With proper usage of detail levels, outdoor scenes managed by PagedGeometry can be >100x faster than plain entities. Another advantage is that the geometry is paged; in other words, only entities which are immediately needed (to be displayed) are loaded. This allows you to expand the boundaries of your virtual world almost infinitely (only limited by floating point precision), providing the player with a more realistically scaled game area.



  • /usr/bin/pkg-config


  • ogre-paged-devel = 1.2.0-1.3
  • ogre-paged-devel(x86-64) = 1.2.0-1.3
  • pkgconfig(PagedGeometry) = 1.2.0


    Install Howto

    1. Add the openSUSE Games repository:
      # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_42.2/ opensuse-games
    2. Install ogre-paged-devel rpm package:
      # zypper install ogre-paged-devel


    • /usr/include/PagedGeometry/BatchPage.h
    • /usr/include/PagedGeometry/BatchedGeometry.h
    • /usr/include/PagedGeometry/GrassLoader.h
    • /usr/include/PagedGeometry/ImpostorPage.h
    • /usr/include/PagedGeometry/MersenneTwister.h
    • /usr/include/PagedGeometry/PagedGeometry.h
    • /usr/include/PagedGeometry/PagedGeometryConfig.h
    • /usr/include/PagedGeometry/PropertyMaps.h
    • /usr/include/PagedGeometry/RandomTable.h
    • /usr/include/PagedGeometry/StaticBillboardSet.h
    • /usr/include/PagedGeometry/TreeLoader2D.h
    • /usr/include/PagedGeometry/TreeLoader3D.h
    • /usr/include/PagedGeometry/WindBatchPage.h
    • /usr/include/PagedGeometry/WindBatchedGeometry.h
    • /usr/lib64/libPagedGeometry.a
    • /usr/lib64/pkgconfig/PagedGeometry.pc
    • /usr/share/doc/packages/ogre-paged/Contributors.txt
    • /usr/share/doc/packages/ogre-paged/GettingStarted.txt
    • /usr/share/doc/packages/ogre-paged/Todo.txt
    • /usr/share/doc/packages/ogre-paged/zlib.txt


    2016-09-17 - rpm@fthiessen.de - Update to 1.2 (upstream orphaned, but RigsOfRods still develop it). - Rebased ogre-paged-example-linking.patch - Dropped upstream fixed skip-bad-examples.patch

    2015-11-24 - rpm@fthiessen.de - Fixed build with ogre 1.9: * Added skip-bad-examples.patch to skip examples not working with ogre 1.9.

    2013-12-10 - opensuse@dstoecker.de - update to version 1.1.4

    2012-03-03 - joop.boonen@opensuse.org - corrected the license - correction in spec file for 32 bits systems - cleaned up the spec file

    2012-02-24 - virus0025@gmail.com - initial version