libSDL_gfx-devel-2.0.25-33.4.x86_64.rpm


Advertisement

Description

libSDL_gfx-devel - Libraries, includes and more to develop SDL_gfx applications

Distribution: openSUSE 42.2
Repository: openSUSE Games all
Package name: libSDL_gfx-devel
Package version: 2.0.25
Package release: 33.4
Package architecture: x86_64
Package type: rpm
Installed size: 85.46 KB
Download size: 15.18 KB
Official Mirror: ftp.gwdg.de
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitves.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) The library is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.

Alternatives

Requires

Provides

  • SDL_gfx-devel = 2.0.25
  • libSDL_gfx-devel = 2.0.25-33.4
  • libSDL_gfx-devel(x86-64) = 2.0.25-33.4
  • pkgconfig(SDL_gfx) = 2.0.25

Obsoletes

  • SDL_gfx-devel < 2.0.25

    Download

    Install Howto

    1. Add the openSUSE Games repository:
      # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_42.2/ opensuse-games
    2. Install libSDL_gfx-devel rpm package:
      # zypper install libSDL_gfx-devel

    Files

    • /usr/include/SDL/SDL_framerate.h
    • /usr/include/SDL/SDL_gfxBlitFunc.h
    • /usr/include/SDL/SDL_gfxPrimitives.h
    • /usr/include/SDL/SDL_gfxPrimitives_font.h
    • /usr/include/SDL/SDL_imageFilter.h
    • /usr/include/SDL/SDL_rotozoom.h
    • /usr/lib64/libSDL_gfx.so
    • /usr/lib64/pkgconfig/SDL_gfx.pc

    Changelog

    2015-01-08 - jengelh@inai.de - Remove redundant requires

    2014-12-18 - jengelh@inai.de - Use source URLs. Specfile cleanups.

    2013-11-11 - jengelh@inai.de - Update to new upstream release 2.0.25 * Unspecified bugfixes related to MMX support, _aaline, SDL_gfxBlitFunc.h, 32-bit RGBA blending function and pixel blend routine - Set RPM groups to the same values as on the main SDL packages - Own /usr/include/SDL as well

    2012-02-22 - jreidinger@suse.com - update to version 2.0.23 * Updated sources to resolve some splint (static code analysis) issues * Updates for OpenSDK (WinCE6/ARM) build target (patch contributed itsnotabigtruck) * Added OSX Xcode3+ template files to Other Builds collection (contributed by Vasyl) * Added various fixes and improvements contributed by folks on sourceforge (thanks contributors). * Switched library and test code to zlib license. - fix self obsoletion

    2011-09-16 - jengelh@medozas.de - Add libSDL_gfx-devel to baselibs - Remove redundant tags/sections

    2011-07-02 - jengelh@medozas.de - Use %_smp_mflags for parallel building - Strip %clean section (not needed on BS)

    2011-02-21 - tzotsos@opensuse.org - Updated to version 2.0.22 * Fixed line width calculation for normal and textured polygons (patch contributed by Daniel (SupSuper) * Fixed version setup in configure.in * Added rounded rectangle and rounded box primitives * Updated test program for roundedbox + left/right-click support * Fixed pie calculation (line-case detection, end-angle clipping) * Updated DLL_EXPORT handling and added WIN64 test (patch contributed by tigerfishdaisy) * Added thick line primitive based on Murphy's algorithm

    2010-01-27 - jengelh@medozas.de - package baselibs.conf

    2009-10-07 - prusnak@suse.cz - fix provides and obsoletes [bnc#544957]

    2009-05-20 - prusnak@suse.cz - follow Shared Library Policy

    Advertisement
    Advertisement