goatattack - Fast-paced multiplayer pixel art shooter game

Distribution: openSUSE 42.2
Repository: openSUSE Games all
Package name: goatattack
Package version: 0.4.4
Package release: 5.9
Package architecture: x86_64
Package type: rpm
Installed size: 1.55 MB
Download size: 402.30 KB
Official Mirror: ftp.gwdg.de
Goat Attack is a multiplayer 2D platformer pixel art shooter game. You can play it in a local network or over the Internet. This project is split into three parts: the game itself, its map editor, and a master server. Six gameplay modes are supported: Deathmatch, Team Deathmatch, Capture The Flag, Speed Race, Catch The Coin and Goat Of The Hill.



  • appdata()
  • appdata(goatattack-mapeditor.appdata.xml)
  • appdata(goatattack.appdata.xml)
  • application()
  • application(goatattack-mapeditor.desktop)
  • application(goatattack.desktop)
  • goatattack = 0.4.4-5.9
  • goatattack(x86-64) = 0.4.4-5.9


    Install Howto

    1. Add the openSUSE Games repository:
      # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_42.2/ opensuse-games
    2. Install goatattack rpm package:
      # zypper install goatattack


    • /usr/bin/goatattack
    • /usr/bin/goatattack-mapeditor
    • /usr/share/appdata/goatattack-mapeditor.appdata.xml
    • /usr/share/appdata/goatattack.appdata.xml
    • /usr/share/applications/goatattack-mapeditor.desktop
    • /usr/share/applications/goatattack.desktop
    • /usr/share/doc/packages/goatattack/AUTHORS
    • /usr/share/doc/packages/goatattack/COPYING
    • /usr/share/doc/packages/goatattack/ChangeLog
    • /usr/share/doc/packages/goatattack/README.md
    • /usr/share/icons/hicolor/scalable/apps/goatattack-mapeditor.svg
    • /usr/share/icons/hicolor/scalable/apps/goatattack.svg
    • /usr/share/man/man6/goatattack-mapeditor.6.gz
    • /usr/share/man/man6/goatattack.6.gz


    2016-11-20 - jengelh@inai.de - Spelling fixes in description.

    2016-11-19 - mailaender@opensuse.org - update to version 0.4.4 * changing text fading speed * splitting shared from other projects * linking against system zlib (thanks to Rémi Verschelde) * build system cleanups (thanks to Rémi Verschelde) * vectorized desktop icon added (thanks to Rémi Verschelde) * new logtype "LogTypeMapClosed" added * creating base.pak using goatattack-cargo tool * optional data path as new game parameter (thanks to ObaniGemini) * upstream appdata files added (thanks to Rémi Verschelde) * man pages created * Logtype "LogTypeChatMessage" changed * fishy map volume removed (thanks to ObaniGemini) * netcode structures reordered (alignment fixes) * changed protocol version to 4 (due to reordering netcode structures) * create packages in map editor * goat attack now is ready for cross compiling * selecting custom server (thanks to IBPX) * jukebox can play user defined music * optionally fixed pipeline or OpenGL 3.1 rendering * spectate button added - don't build the master server - clarified content licensing - drop goatattack-0.4.3-mga-unbundle-zlib.patch

    2016-09-09 - mailaender@opensuse.org - initial packaging of version 0.4.3