freedroidrpg-0.15.1-2.4.x86_64.rpm


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Description

freedroidrpg - Role playing game with Freedroid theme and Tux as the hero

Distribution: openSUSE 42.2
Repository: openSUSE Games all
Package name: freedroidrpg
Package version: 0.15.1
Package release: 2.4
Package architecture: x86_64
Package type: rpm
Installed size: 1.16 MB
Download size: 414.54 KB
Official Mirror: ftp.gwdg.de
The Freedroid RPG is an extension/modification of the classical freedroid engine into a role playing game.

Alternatives

Provides

  • application()
  • application(freedroidrpg.desktop)
  • freedroidrpg = 0.15.1-2.4
  • freedroidrpg(x86-64) = 0.15.1-2.4

    Download

    Install Howto

    1. Add the openSUSE Games repository:
      # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_42.2/ opensuse-games
    2. Install freedroidrpg rpm package:
      # zypper install freedroidrpg

    Files

    • /usr/bin/croppy
    • /usr/bin/explode_atlas
    • /usr/bin/explodefont
    • /usr/bin/freedroidRPG
    • /usr/bin/gluefont
    • /usr/bin/make_atlas
    • /usr/bin/pngtoico
    • /usr/share/applications/freedroidrpg.desktop
    • /usr/share/doc/packages/freedroidrpg/AUTHORS
    • /usr/share/doc/packages/freedroidrpg/COPYING
    • /usr/share/doc/packages/freedroidrpg/README
    • /usr/share/man/man6/freedroidRPG.6.gz
    • /usr/share/pixmaps/freedroidrpg.png

    Changelog

    2016-04-07 - bwiedemann@suse.com - Fix build-compare by dropping timestamp from png

    2013-01-21 - joop.boonen@opensuse.org - Build version 0.15.1

    2011-11-20 - jengelh@medozas.de - Remove redundant/unwanted tags/section (cf. specfile guidelines)

    2011-11-18 - jreidinger@suse.com - fix build ( wrong escaped export, wrong escaping names for xargs, missing lang source, so remove lang subpackage ) - fix wrong cflags in lua subdirectory

    2011-04-20 - prusnak@opensuse.org - updated to 0.14.1

    2009-09-08 - claes.backstrom@fsfe.org - New upstream release 0.12.1 * A Tutorial is now implemented * Completely new starting level that makes much better sense with the storyline * Big changes on old starting level layout * Totally remade entrance to Disruptor Shield Control Base as well as adding connecting sections inside the base * New music tracks * Cleaned up even more bugs in robot AI and path finding * Fixed some bugs in hit stun and chance to hit (hit% now actually corresponds to chance to hit stats) * Added Lua coding language to dialogues, greatly increasing the possibilities of rich and alternating content. * Level editor - Drag select area - Cut, copy, delete and paste area - Drag and drop movement (both area and single objects) * Note: Save games from 0.11.x are not compatible.

    2008-11-23 - claes.backstrom@fsfe.org - Remove lang from main package

    2008-11-23 - claes.backstrom@fsfe.org - New upstream release 0.11.1 - Use fdupes to remove duplicate files - Create lang package

    2007-12-12 - claes.backstrom@fsfe.org - Initial package built from Fedora package (0.10.3-2)

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