scummvm-1.9.0-5.2.x86_64.rpm


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Description

scummvm - Interpreter for several adventure games

Distribution: openSUSE 42.1
Repository: Packman all
Package name: scummvm
Package version: 1.9.0
Package release: 5.2
Package architecture: x86_64
Package type: rpm
Installed size: 39.55 MB
Download size: 11.22 MB
Official Mirror: packman.inode.at
ScummVM is an interpreter that will play graphic adventure games written for LucasArts' SCUMM virtual machine (such as Day of the Tentacle and Monkey Island), Sierra's AGI adventures (such as early King's Quest and Space Quest games), Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files, Revolution Software's Beneath a Steel Sky and Broken Sword 1, 2 and 2.5, Interactive Binary Illusions' Flight of the Amazon Queen, Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth, Westwood's Legend of Kyrandia, and various others.

Alternatives

Provides

  • appdata()
  • appdata(scummvm.appdata.xml)
  • application()
  • application(scummvm.desktop)
  • scummvm = 1.9.0-5.2
  • scummvm(x86-64) = 1.9.0-5.2

    Download

    Source package: scummvm-1.9.0-5.2.src.rpm

    Install Howto

    1. Add the Packman repository:
      # zypper addrepo http://packman.inode.at/suse/openSUSE_Leap_42.1/ packman
    2. Install scummvm rpm package:
      # zypper install scummvm

    Files

    • /usr/bin/scummvm
    • /usr/share/appdata/scummvm.appdata.xml
    • /usr/share/applications/scummvm.desktop
    • /usr/share/doc/packages/scummvm/AUTHORS
    • /usr/share/doc/packages/scummvm/COPYING
    • /usr/share/doc/packages/scummvm/COPYING.BSD
    • /usr/share/doc/packages/scummvm/COPYING.FREEFONT
    • /usr/share/doc/packages/scummvm/COPYING.LGPL
    • /usr/share/doc/packages/scummvm/COPYRIGHT
    • /usr/share/doc/packages/scummvm/NEWS
    • /usr/share/doc/packages/scummvm/README
    • /usr/share/icons/hicolor/scalable/apps/scummvm.svg
    • /usr/share/man/man6/scummvm.6.gz
    • /usr/share/pixmaps/scummvm.xpm
    • /usr/share/scummvm/access.dat
    • /usr/share/scummvm/drascula.dat
    • /usr/share/scummvm/hugo.dat
    • /usr/share/scummvm/kyra.dat
    • /usr/share/scummvm/lure.dat
    • /usr/share/scummvm/mort.dat
    • /usr/share/scummvm/neverhood.dat
    • /usr/share/scummvm/pred.dic
    • /usr/share/scummvm/queen.tbl
    • /usr/share/scummvm/scummclassic.zip
    • /usr/share/scummvm/scummmodern.zip
    • /usr/share/scummvm/sky.cpt
    • /usr/share/scummvm/teenagent.dat
    • /usr/share/scummvm/tony.dat
    • /usr/share/scummvm/toon.dat
    • /usr/share/scummvm/translations.dat
    • /usr/share/scummvm/wintermute.zip

    Changelog

    2017-02-01 - aloisio@gmx.com - Update to version 1.9.0 New Games: * Added support for Myst. * Added support for Myst: Masterpiece Edition. * Added support for U.F.O.s. * Added support for Hi-Res Adventure #0: Mission Asteroid. * Added support for Hi-Res Adventure #1: Mystery House. * Added support for Hi-Res Adventure #2: The Wizard and the Princess. General: * Fixed audio corruption in the MS ADPCM decoder. * Fixed audio pitch in the CMS/GameBlaster emulation. * Switched SDL backend to SDL2 by default. SDL1 is still a fallback. AGI: * Added support for Hercules rendering. Both green and amber modes are supported. * Added support for the Hercules high resolution font. The font is also usable outside of Hercules rendering. * Added optional "pause, when entering commands" feature, that was only available in the original interpreter for Hercules rendering. Beneath a Steel Sky: * Fixed a bug that could possibly make the game unfinishable due to a wrong animation for Officer Blunt that makes further interaction with this character impossible. Gob: * Fixed graphical issues in Gobliiins (EGA version). Kyra: * Updated Italian EOB1 translation. * Fixed a bug that caused a crash in Lands of Lore. SCI: * Fixed a missing dialog line in QfG3 which awards the player with 3 additional points. This is a bug in the original game interpreter. Due to this bug, it was not possible to get all points in the original game. * Fixed a bug in Space Quest 1 that caused issues with the spider droid. * Fixed a bug in Laura Bow: The Colonel's Bequest that could cause a lock-up when interacting with the armor in room 37 (main house, downstairs). This bug is also present in the original game. * Fixed auto-saving in the fan-made Cascade Quest. * Fixed a game bug in the Conquests of Longbow scripts that could cause crashes in Sherwood Forest. * Added support for the ImagiNation Network (INN) demo. SCUMM: * Fixed missing translations in the in-game quit and restart dialogs in Pajama Sam 1. * Fixed visual glitches in DOTT that occured after loading a savegame with the stereo in Green Tentacle's room turned on. * Improved timing and pathfinding in Maniac Mansion (C64 and Apple II versions) * Added support for the Dutch demo of Let's Explore the Airport with Buzzy. Sherlock: * Fixed a bug that could cause a crash in The Case of the Serrated Scalpel. * Fixed an issue with item hotspots in The Case of the Serrated Scalpel. * Fixed a bug that caused game lockups in the inventory of The Case of the Rose Tattoo. - Dropped appdata.xml.patch (merged upstream) - Added optional mpeg2 support

    2016-08-21 - rpm@fthiessen.de - Using changes as source file for fixing the date-and-time issue, so also list it as a source file. - Added use-getaddrinfo.patch to get rid of gethostbyname, this will bring full IPv6 support.

    2016-08-03 - olaf@aepfle.de - Correct buildconditionals: aac -> faad, mp3 -> mad

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