solarus-1.5.1-5.1.x86_64.rpm


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Description

solarus - Zelda-like game engine

Distribution: openSUSE 42.1
Repository: openSUSE Games all
Package name: solarus
Package version: 1.5.1
Package release: 5.1
Package architecture: x86_64
Package type: rpm
Installed size: 539.02 KB
Download size: 162.49 KB
Official Mirror: ftp.gwdg.de
Solarus is a Zelda-like game engine written in C++.

Alternatives

Provides

  • appdata()
  • appdata(solarus.appdata.xml)
  • application()
  • application(solarus.desktop)
  • libsolarus-gui.so()(64bit)
  • solarus = 1.5.1-5.1
  • solarus(x86-64) = 1.5.1-5.1

    Download

    Install Howto

    1. Add the openSUSE Games repository:
      # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_42.1/ opensuse-games
    2. Install solarus rpm package:
      # zypper install solarus

    Files

    • /usr/bin/solarus
    • /usr/bin/solarus-run
    • /usr/lib64/libsolarus-gui.so
    • /usr/share/appdata/solarus.appdata.xml
    • /usr/share/applications/solarus.desktop
    • /usr/share/doc/packages/solarus/README.md
    • /usr/share/doc/packages/solarus/changelog.txt
    • /usr/share/doc/packages/solarus/license.txt
    • /usr/share/icons/hicolor/128x128/apps/solarus.png
    • /usr/share/icons/hicolor/16x16/apps/solarus.png
    • /usr/share/icons/hicolor/24x24/apps/solarus.png
    • /usr/share/icons/hicolor/256x256/apps/solarus.png
    • /usr/share/icons/hicolor/32x32/apps/solarus.png
    • /usr/share/icons/hicolor/48x48/apps/solarus.png
    • /usr/share/icons/hicolor/512x512/apps/solarus.png
    • /usr/share/icons/hicolor/64x64/apps/solarus.png
    • /usr/share/man/man6/solarus.6.gz

    Changelog

    2017-02-18 - mailaender@opensuse.org - Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore

    2017-01-25 - jengelh@inai.de - Implement shared library packaging guideline. Trim filler words from description.

    2017-01-24 - mailaender@opensuse.org - New upstream version 1.5.1 - build the Qt5 quest launcher GUI - remove fix-libsuffix.patch (included upstream) - remove fix-luajit-cmake.patch (included upstream) - add luajit-5_1-2.1.patch to fix the build with LuaJIT 2.1 - add icons-desktop-man.patch to complete the cmake installation

    2016-01-25 - rpm@fthiessen.de - New upstream version 1.4.5: * Fix file name not shown when there is an error in dialogs file. * Fix saving special characters in data files. * Fix sol.main.load_file() returning a string instead of nil on error. * Fix performance issue when sprites have huge frame delays. * Fix collisions triggered for removed entities. * Fix hero disappearing if lifting animation has less than 5 frames. * Fix collisions with diagonal dynamic tiles larger than 8x8. * Fix path finding movement not working with NPCs. * Fix stuck on non-traversable dynamic tiles covered by traversables. * Fix collision detection of custom entities that do not move. * Fix pickables with special movement falling in holes too early. * Fix blocking streams not working when the hero's speed is greater.

    2015-11-21 - rpm@fthiessen.de - Updated to 1.4.4: * spec file clean up * Added fix-libsuffix.patch to install library into /usr/lib64 on e.g. x86_64 instead /usr/lib * Added fix-luajit-cmake.patch to detect luajit headers in include path with lua_suffix.

    2014-07-02 - mailaender@opensuse.org - Adapted for SUSE - Update to 1.2.0

    2014-01-03 - huaren.zhong@gmail.com - Rebuild for Fedora

    2011-12-28 - giacomosrv@gmail.com - packaged solarus version 0.9.0

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