libglfw-devel-3.2.1-19.1.x86_64.rpm


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Description

libglfw-devel - Development files for GLFW, an OpenGL application framework

Distribution: openSUSE 42.1
Repository: openSUSE Games all
Package name: libglfw-devel
Package version: 3.2.1
Package release: 19.1
Package architecture: x86_64
Package type: rpm
Installed size: 662.26 KB
Download size: 122.33 KB
Official Mirror: ftp.gwdg.de
GLFW is a framework for OpenGL application development. It is a single library providing a powerful, portable API for otherwise operating system specific tasks such as opening an OpenGL window, and reading keyboard, time, mouse and joystick input.

Alternatives

Provides

  • cmake(glfw3) = 3.2.1
  • libglfw-devel = 3.2.1-19.1
  • libglfw-devel(x86-64) = 3.2.1-19.1
  • pkgconfig(glfw3) = 3.2.1

    Download

    Install Howto

    1. Add the openSUSE Games repository:
      # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_42.1/ opensuse-games
    2. Install libglfw-devel rpm package:
      # zypper install libglfw-devel

    Files

    • /usr/include/GLFW/glfw3.h
    • /usr/include/GLFW/glfw3native.h
    • /usr/lib64/libglfw.so
    • /usr/lib64/cmake/glfw3/glfw3Config.cmake
    • /usr/lib64/cmake/glfw3/glfw3ConfigVersion.cmake
    • /usr/lib64/cmake/glfw3/glfw3Targets-none.cmake
    • /usr/lib64/cmake/glfw3/glfw3Targets.cmake
    • /usr/lib64/pkgconfig/glfw3.pc
    • /usr/share/doc/packages/libglfw-devel/boing.c
    • /usr/share/doc/packages/libglfw-devel/gears.c
    • /usr/share/doc/packages/libglfw-devel/heightmap.c
    • /usr/share/doc/packages/libglfw-devel/particles.c
    • /usr/share/doc/packages/libglfw-devel/simple.c
    • /usr/share/doc/packages/libglfw-devel/splitview.c
    • /usr/share/doc/packages/libglfw-devel/wave.c
    • /usr/share/geany/
    • /usr/share/geany/tags/glfw.c.tags

    Changelog

    2017-02-12 - mpluskal@suse.com - Update to version 3.2.1: * Added on-demand loading of Vulkan and context creation API libraries * Added _GLFW_VULKAN_STATIC build macro to make the library use the Vulkan loader linked statically into the application (#820) * Bugfix: Single compilation unit builds failed due to naming conflicts (#783) * Bugfix: The range checks for glfwSetCursorPos used the wrong minimum (#773) * Bugfix: Defining GLFW_INCLUDE_VULKAN when compiling the library did not fail with the expected error message (#823) * Bugfix: Inherited value of CMAKE_MODULE_PATH was clobbered (#822) * [X11] Bugfix: Window size limits were ignored if the minimum or maximum size was set to GLFW_DONT_CARE (#805) * [X11] Bugfix: Input focus was set before window was visible, causing BadMatch on some non-reparenting WMs (#789,#798) * [X11] Bugfix: glfwGetWindowPos and glfwSetWindowPos operated on the window frame instead of the client area (#800) * [WGL] Added reporting of errors from WGL_ARB_create_context extension * [GLX] Bugfix: Dynamically loaded entry points were not verified * [EGL] Added lib prefix matching between EGL and OpenGL ES library binaries * [EGL] Bugfix: Dynamically loaded entry points were not verified - Enable vulkan on Tumbleweed

    2016-08-11 - rpm@fthiessen.de - Update to new upstream release 3.2

    2016-07-17 - jengelh@inai.de - Trim irrelevant parts from %description

    2016-05-18 - rpm@fthiessen.de - Made build of geany-tags optional (fix SLE).

    2015-10-24 - mimi.vx@gmail.com - Update to version 3.1.2 * bugfix release, full changelog on http://www.glfw.org/changelog.html

    2015-09-17 - jengelh@inai.de - Update to new upstream release 3.1.1 * This release adds fixes for a number of bugs that together affect all supported platforms, most notably workarounds for bugs in some popular window managers. - Reduce overly explicit filelist

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