freedoom-0.11.3-lp151.2.1.noarch.rpm


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Description

freedoom - Replacement game files for Doom game engines

Property Value
Distribution openSUSE Leap 15.1
Repository openSUSE Oss all
Package filename freedoom-0.11.3-lp151.2.1.noarch.rpm
Package name freedoom
Package version 0.11.3
Package release lp151.2.1
Package architecture noarch
Package type rpm
Category Amusements/Games/3D/Shoot
Homepage https://freedoom.github.io/
License BSD-3-Clause
Maintainer -
Download size 12.44 MB
Installed size 50.29 MB
Though the Doom engine source code is libre, the original game data
(graphics, maps, etc.) is not. Freedoom is an alternate game data set
that can be used with a Doom engine, such as prboom-plus or
chocolate-doom, to form a free Doom-based game.

Alternatives

Package Version Architecture Repository
freedoom - - -

Provides

Name Value
freedoom = 0.11.3-lp151.2.1

Download

Type URL
Mirror widehat.opensuse.org
Binary Package freedoom-0.11.3-lp151.2.1.noarch.rpm
Source Package freedoom-0.11.3-lp151.2.1.src.rpm

Install Howto

Install freedoom rpm package:

# zypper install freedoom

Files

Path
/usr/share/doc/packages/freedoom/COPYING.txt
/usr/share/doc/packages/freedoom/CREDITS.txt
/usr/share/doc/packages/freedoom/README.html
/usr/share/doom/freedoom1.wad
/usr/share/doom/freedoom2.wad

Changelog

2018-01-01 - avindra@opensuse.org
- Update to new upstream release 0.11.3:
* allows building from source using deutex 5.0
2017-07-04 - jengelh@inai.de
- Update to new upstream release 0.11 (2017-02-16)
* Lots of new music.
* New levels, including C1M1 kicking off Phase 1.
* Aquatex: over 200 new textures for mappers to use.
* New intermission screens.
* Some new weapon sprites: new pistol, new pickups.
* New medkit and armor pickup sprites.
- Update to new upstream release 0.11.1 (2017-02-22)
* 1% armor bonus pickups are recolored from red to green.
* New textures compatible with TNT: Evilution
* New pain bringer and pain lord sprites, replacing old concept
art-derived ones.
* A few map errors are fixed, including misaligned textures,
leftover Boom specials, and it should no longer be possible
to get stuck between a rock and a tree in Phase 1 C1M1.
* Brand new Phase 1 C3M1, replacing an old Doom-inspired level.
* Widescreen statusbar for ZDoom was removed. This created
incompatibility with some mods.
* Fixed intermission text after using the secret exit in
Phase2 MAP31, where obituary texts were incorrectly
displayed instead.
- Update to new upstream release 0.11.2 (2017-03-15)
* Missing multiplayer starts have been added to several levels.
No map should be lacking anymore.
* A few mapping errors were repaired by changing sector heights.
* Par times for Phase 1 have been added.
2016-07-26 - jengelh@inai.de
- Update description for dropped recommendation.
2016-05-07 - mailaender@opensuse.org
- Drop recommends for a Doom engine
2016-03-26 - mailaender@opensuse.org
- Update to new upstream release 0.10.1
* Brand new status bar.
* New sprites for the serpent and orb monster.
* New HUD graphics for the single- and double-barrel shotguns, missile launcher, and SKAG.
* New pain sounds for many monsters and the player.
* New maps in Phase 1 and Phase 2.
* New file names no longer conflict with Doom's
* FreeDM and Phase 1 have grown out of the shadows of the project and have seen rapid advances.
* New text font to replace the old one in all menus, in-game text, and status-bar HUD.
* New zombie, shotgun zombie, and assault tripod sprites by a skilled pixel artist.
* New sounds for the dark soldier.
* More complete support for Final Doom mods, adding many more textures missing to support mods for both TNT: Evilution and The Plutonia Experiment.
2014-01-03 - jengelh@inai.de
- Update to new upstream release 0.8
* Ultimate Freedoom's episode 4 is now the Cacoward-winning Double
Impact. Many maps have been updated, and a few sprites and sounds
have been upgraded as well.
- Remove signature verification as sig files are no longer provided
2013-05-01 - jengelh@inai.de
- Update to new upstream release 0.8~beta1
* Various map, sprite and texture updates
- Package freedoom-ultimate as well
- Do not hard-require prboom; freedoom works with any engine
- Signature verification
- Wrap description at 70 cols
2011-05-03 - claes.backstrom@opensuse.org
- updated to 0.7
2010-02-15 - prusnak@suse.cz
- updated to 0.6.4
2008-07-01 - claes.backstrom@fsfe.org
- New upstream version 0.6.2

See Also

Package Description
freedoom-freedm-0.11.3-lp151.2.1.noarch.rpm Deathmatch levels for Doom
freedup-1.6~3-lp151.2.3.x86_64.rpm Links substantially identical, duplicate files to save file system space
freeglut-demo-3.0.0-lp151.2.3.x86_64.rpm Demonstration applications for the freeglut library
freeglut-devel-3.0.0-lp151.2.3.x86_64.rpm Development libraries, includes and man pages for freeglut (GLUT Library)
freeglut-devel-32bit-3.0.0-lp151.2.3.x86_64.rpm Development libraries, includes and man pages for freeglut (GLUT Library)
freeimage-devel-3.17.0-lp151.3.3.x86_64.rpm Development Files for FreeImage
freeipmi-1.6.2-lp151.2.1.x86_64.rpm FreeIPMI
freeipmi-bmc-watchdog-1.6.2-lp151.2.1.x86_64.rpm FreeIPMI BMC watchdog
freeipmi-devel-1.6.2-lp151.2.1.x86_64.rpm Development package for FreeIPMI
freeipmi-ipmidetectd-1.6.2-lp151.2.1.x86_64.rpm IPMI node detection monitoring daemon
freeipmi-ipmiseld-1.6.2-lp151.2.1.x86_64.rpm Polls system event logs (SEL)
freeorion-0.4.7.1-lp151.2.4.x86_64.rpm A turn-based space empire and galactic conquest (4X) computer game
freeorion-data-0.4.7.1-lp151.2.4.noarch.rpm Data files for FreeOrion, a turn-based space empire game
freeradius-client-1.1.7-lp151.2.3.x86_64.rpm FreeRADIUS Client Software
freeradius-client-devel-1.1.7-lp151.2.3.x86_64.rpm Header files, libraries and development documentation for freeradius-client
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