gzdoom - A DOOM source port with graphic and modding extensions

Property Value
Distribution openSUSE Leap 15.0
Repository openSUSE Oss all
Package name gzdoom
Package version 3.2.5
Package release lp150.1.7
Package architecture x86_64
Package type rpm
Installed size 11.64 MB
Download size 4.40 MB
Official Mirror widehat.opensuse.org
GZDoom is a port (a modification) of the original Doom source code, featuring:
* an OpenGL renderer, HQnX rescaling, 3D floor and model support
* Truecolor software rendering, extending the classic 8-bit palette
* a three-point projection software renderer, extending the classic
2-point projection
* Heretic, Hexen and Strife game modes and support for a lot of
additional IWADs.
* Boom and Hexen map extension support, scriptability with ACS and
ZScript, and various modding features regarding actors and scenery.
* Demo record/playback of classic and Boom demos is not supported.


Package Version Architecture Repository
gzdoom-3.7.2-lp150.17.3.x86_64.rpm 3.7.2 x86_64 Games
gzdoom - - -


Name Value
libSDL2-2.0.so.0()(64bit) -
libbz2.so.1()(64bit) -
libc.so.6(GLIBC_2.15)(64bit) -
libclzma-suse.so.0()(64bit) -
libdl.so.2()(64bit) -
libdl.so.2(GLIBC_2.2.5)(64bit) -
libgcc_s.so.1()(64bit) -
libgcc_s.so.1(GCC_3.0)(64bit) -
libgme.so.0()(64bit) -
libgomp.so.1()(64bit) -
libgomp.so.1(GOMP_4.0)(64bit) -
libgomp.so.1(OMP_1.0)(64bit) -
libjpeg.so.8()(64bit) -
libjpeg.so.8(LIBJPEG_8.0)(64bit) -
libm.so.6()(64bit) -
libm.so.6(GLIBC_2.15)(64bit) -
libm.so.6(GLIBC_2.2.5)(64bit) -
libpthread.so.0()(64bit) -
libpthread.so.0(GLIBC_2.2.5)(64bit) -
libpthread.so.0(GLIBC_2.3.2)(64bit) -
librt.so.1()(64bit) -
librt.so.1(GLIBC_2.2.5)(64bit) -
librt.so.1(GLIBC_2.3.3)(64bit) -
libstdc++.so.6()(64bit) -
libstdc++.so.6(CXXABI_1.3)(64bit) -
libstdc++.so.6(CXXABI_1.3.1)(64bit) -
libstdc++.so.6(CXXABI_1.3.7)(64bit) -
libstdc++.so.6(CXXABI_1.3.8)(64bit) -
libstdc++.so.6(CXXABI_1.3.9)(64bit) -
libstdc++.so.6(GLIBCXX_3.4)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.11)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.14)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.17)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.18)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.19)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.21)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.22)(64bit) -
libz.so.1()(64bit) -


Name Value
bundled(dumb) = 0.9.3
bundled(gdtoa) -
bundled(re2c) = 0.16.0
gzdoom = 3.2.5-lp150.1.7
gzdoom(x86-64) = 3.2.5-lp150.1.7
qzdoom = 1.3.0
zdoom = 2.8.1


Type URL
Binary Package gzdoom-3.2.5-lp150.1.7.x86_64.rpm
Source Package gzdoom-3.2.5-lp150.1.7.src.rpm

Install Howto

Install gzdoom rpm package:

# zypper install gzdoom




2018-01-08 - jengelh@inai.de
- Update to new upstream 3.2.5
* Implemented 'i_soundinbackground' to continue playing sounds
and music while in background.
* OpenGL rendering now continues even when losing focus if not
running fullscreen.
* Added 'playerrespawn' skill flag to allow gameplay mods to
retroactively enable player respawns in single player on
all maps.
* Improved Advanced Sound Options menu - added option for
FluidSynth chorus, removed fractional part from FluidSynth
voices option.
* Fixed applying of Doom 64 lighting to horizon portals.
* Particles are now interpolated.
- Use system lzma-sdk
- Add 0001-Update-LZMA-SDK-to-version-17.01.patch,
gzdoom-lzma.patch, gzdoom-wadsrc-extra.patch
2018-01-02 - jengelh@inai.de
- Remove zdoom from the specfile (which had built both zdoom and
gzdoom due to their similarity) and rename to gzdoom.spec.
- Update to new upstream release 3.2.4
* Recognition for the HacX 2.0 IWAD
* Recognition for the modified Doom 1/2/U IWADs and the "No Rest
for the Living" expansion pack shipped in the Doom3 BFG Edition.
* New GL3 node format for complex UDMF maps which need fractional
precision on node splitters.
* The ZScript scripting language has been added.
* A new 32-bit software renderer has been added.
The classic 8-bit renderer remains available.
- Add gzdoom-waddir.patch, gzdoom-staticlibs.patch.
2013-03-24 - jengelh@inai.de
- Standardize on /usr/share/doom for IWADs.
- Per-user configuration is to be moved to ~/.config/zdoom
(XDG environment variables are not respected, though),
~/.config/gzdoom and ~/.config/zandronum for the different
game engines respectively.
2013-03-21 - jengelh@medozas.de
- Update to new upstream release zdoom-2.6.0+svn4191
and gzdoom-1.7.01+svn1526
* berserk indicator on alternative HUD
* support for BFG edition IWADs
* sound precaching through MAPINFO.
- Imported zandronum-1.0+hg3641 (formerly Skulltag)

See Also

Package Description
gzip-1.9-lp150.2.16.x86_64.rpm GNU Zip Compression Utilities
gzrt-0.8-lp150.1.3.x86_64.rpm Recover data from a corrupted gzip file
ha-cluster-bootstrap-0.5-lp150.2.3.noarch.rpm Pacemaker HA Cluster Bootstrap Tool
haas-proxy-1.6-lp150.1.1.noarch.rpm Man in the middle proxy for honeypot as a service
hack-fonts-3.003-lp150.1.1.noarch.rpm A typeface designed for source code
hackbench-svn1649-lp150.1.6.x86_64.rpm Performance, overhead, and scalability benchmark for the Linux scheduler
hackrf-2018.01.1-lp150.1.2.x86_64.rpm Support programs for the open source SDR hardware
hackrf-devel-2018.01.1-lp150.1.2.x86_64.rpm Development files for HackRF
hackrf-firmware-2018.01.1-lp150.1.2.noarch.rpm Firmware for the hackRF board
hackrf-udev-2018.01.1-lp150.1.2.x86_64.rpm Udev rules for HackRF
hamcrest-1.3-lp150.3.29.noarch.rpm Library of matchers for building test expressions
hamcrest-demo-1.3-lp150.3.29.noarch.rpm Demo files for hamcrest
hamcrest-javadoc-1.3-lp150.3.29.noarch.rpm Javadoc for hamcrest
hamlib-3.2-lp150.1.1.x86_64.rpm Run-time library to control radio transcievers and receivers
hamlib-devel-3.2-lp150.1.1.x86_64.rpm Development files for hamlib, a set of radio control libraries