sopwith-1.8.4-lp150.6.4.x86_64.rpm


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Description

sopwith - SDL port of the sopwith game

Property Value
Distribution openSUSE Leap 15.0
Repository openSUSE Games all
Package name sopwith
Package version 1.8.4
Package release lp150.6.4
Package architecture x86_64
Package type rpm
Installed size 166.23 KB
Download size 73.30 KB
Official Mirror ftp.gwdg.de
This is a port of the classic computer game "Sopwith" to run on modern
computers and operating systems.

Alternatives

Package Version Architecture Repository
sopwith-1.8.4-lp150.1.6.x86_64.rpm 1.8.4 x86_64 openSUSE Oss
sopwith - - -

Requires

Name Value
libSDL-1.2.so.0()(64bit) -
libc.so.6(GLIBC_2.14)(64bit) -
libpthread.so.0()(64bit) -
libpthread.so.0(GLIBC_2.2.5)(64bit) -

Provides

Name Value
application() -
application(sopwith.desktop) -
sopwith = 1.8.4-lp150.6.4
sopwith(x86-64) = 1.8.4-lp150.6.4

Download

Type URL
Binary Package sopwith-1.8.4-lp150.6.4.x86_64.rpm
Source Package sopwith-1.8.4-lp150.6.4.src.rpm

Install Howto

  1. Add the openSUSE Games repository:
    # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_15.0/ opensuse-games
  2. Install sopwith rpm package:
    # zypper install sopwith

Files

Path
/usr/bin/sopwith
/usr/share/applications/sopwith.desktop
/usr/share/doc/packages/sopwith/AUTHORS
/usr/share/doc/packages/sopwith/COPYING
/usr/share/doc/packages/sopwith/FAQ
/usr/share/doc/packages/sopwith/NEWS
/usr/share/doc/packages/sopwith/README
/usr/share/doc/packages/sopwith/TODO
/usr/share/doc/packages/sopwith/keys.txt
/usr/share/doc/packages/sopwith/origdoc.txt
/usr/share/doc/packages/sopwith/readme.txt
/usr/share/icons/hicolor/
/usr/share/icons/hicolor/72x72/
/usr/share/icons/hicolor/72x72/apps/sopwith.png
/usr/share/man/man6/sopwith.6.gz

Changelog

2015-03-25 - p.drouand@gmail.com
- Update to version 1.8.4
* Updated man page (doc/sopwith.6) to match Debian's manual page.
* Bring Sopwith up to date with bug fixes provided by Fedora.
This should avoid crash on start-up problems and makes
compiling more robust.
- Changes from version 1.8.3
* The function asynclos() in swasynio.c includes a parameter
which is never used. Calling functions do not bother passing
a parameter. To avoid undefined behaviour the definition of
aynclos() has been fixed. (bdo#748172)
* Updated manual page to provide current default keys and
mention the location of the custom keys file (~/.sopwith/keys)
* Removed stray object files from tarball.
* Added rule to makefile "tarball" which performs more
complete clean-up and makes tarball in parent directory.
- Changes from version 1.8.2
* Added SDL_CFLAGS flag to src/Makefile to bring us
in line with FreeBSD patches.
* Updated copyright notice on help screen.
* Removed compiler optimiations to avoid crashes when game is
built using versions of GCC newer than 4.6.
- Changes from version 1.8.1
* Corrected initialization error would would prevent sound
from playing at start-up.
* Updated documentation to include command line flags for
playing music (-p) and starting Sopwith in quiet mode (-q).
- Changes from version 1.8.0
* Most distributions are moving to GTK-3, sopwith's legacy code uses
GTK-2. Dropping GTK support in favour of SDL.
* Modified configure script.
* Patched crash caused by failure to find a suitable video device.
* Modified src/sdl/video.c to add new check.
* Fixed configure warings related to datarootdir variable.
- Changes from version 1.7.5
* Cleaned up code to avoid compile warnings. Sopwith now
builds cleanly using Clang 3.0 and GCC 4.6.
* Added custom keys option. Controls can be altered by
adjusting the values in the ~/.sopwith/keys file. On
Windows this file should be located in the user's profile
under "AppData/Local/.sopwith/keys".
- Changes from version 1.7.4
* Added man page patch to update documentation.
* Added include statements in vid_vga.c and sdl/video.c to bring
us in line with Debian's patches.
* Applied patch to swasynio.c to correct spelling errors.
* Oil tank explosions should be a little more intense now. These
larger/faster explosions can be turned off at the command line
by using the "-e" flag. (bdo#188298.)
- Changes from version 1.7.3
* Added range check patch to avoid crashes when plan or missile
is close to the edge of the map. (bdo#224518 and bdo#258751)
* Mouse pointer no longer appears over Sopwith window.
(bdo#187930)
* Depreciated gtk branch, updated configure/makefile scripts.
* Sound is now turned off by default. Sound can be turned on using
the -p flag from the command line.
* Fixed socket check in tcpcomm.c (error returns -1, not less than -2).
* When AI plane is chasing the player's plane, the AI plane will
now shoot if it is in position. (swauto.c)
* When the player's plane is damaged, the auto-pilot is less
manouverable, just like the player's controls. (swauto.c)
* Holding down the X or Z keys now causes the player's plane to
constantly speed up or slow down. Previously, the key had
to be rapidly tapped to change speed. (bdo#188301)
* Updated title screen to show exit message.
* Fixed compiler warning in swconf.c
- Changes from version 1.7.2
* Cleaned up some compile errors from gcc 4.4.1 on Ubuntu.
(bdo#582399)
* Added -g command line option. -g and a number, such as -g2
will start the game on difficulty level 2. Normally the
game starts at zero. (bdo#582398)
- Correct source Url
- Remove fixed on upstream patches
* sopwith-gcc4.patch
* sopwith.6.patch
* sopwith-gtk-video.patch
* sopwith-sdl-video.patch
* sopwith-vid_vga.patch
- Update sopwith-gpl.diff
- Add sopwith-fix-string-include.patch
- Remove gtk2-devel of require list; upstream has dropped gtk support
- Remove redundant %clean section

See Also

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speed-dreams-2.2.1-lp150.4.4.x86_64.rpm Car motorsport simulation
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speed-dreams-devel-2.2.1-lp150.4.4.x86_64.rpm Development files for Speed Dreams
springrts-engine-0.104.0-lp150.1.14.noarch.rpm Metapackage default and mutlithreaded
springrts-engine-dedicated-0.104.0-lp150.1.14.x86_64.rpm Dedicated server for the spring game engine
springrts-engine-default-0.104.0-lp150.1.14.x86_64.rpm Meta package for the spring game engine
springrts-engine-headless-0.104.0-lp150.1.14.x86_64.rpm Spring without graphics
springrts-evolution-rts-6.42-lp150.1.3.noarch.rpm Evolution RTS is a Spring engine based Real Time Strategy game
springrts-evolution-rts-maps-6.42-lp150.1.3.noarch.rpm Maps designed specially for Evolution RTS game
springrts-features-1.0-lp150.1.3.noarch.rpm All of the features made for Spring engine to date
springrts-gamedata-0.104.0-lp150.1.14.noarch.rpm Game releated files
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