solarus-1.5.3-lp150.8.8.x86_64.rpm


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Description

solarus - Zelda-like game engine

Property Value
Distribution openSUSE Leap 15.0
Repository openSUSE Games all
Package name solarus
Package version 1.5.3
Package release lp150.8.8
Package architecture x86_64
Package type rpm
Installed size 572.82 KB
Download size 172.89 KB
Official Mirror ftp.gwdg.de
Solarus is a Zelda-like game engine written in C++.

Alternatives

Package Version Architecture Repository
solarus-1.5.3-lp150.1.8.x86_64.rpm 1.5.3 x86_64 openSUSE Oss
solarus - - -

Requires

Name Value
libQt5Core.so.5()(64bit) -
libQt5Core.so.5(Qt_5)(64bit) -
libQt5Core.so.5(Qt_5.9)(64bit) -
libQt5Gui.so.5()(64bit) -
libQt5Gui.so.5(Qt_5)(64bit) -
libQt5Widgets.so.5()(64bit) -
libQt5Widgets.so.5(Qt_5)(64bit) -
libc.so.6(GLIBC_2.14)(64bit) -
libgcc_s.so.1()(64bit) -
libgcc_s.so.1(GCC_3.0)(64bit) -
libluajit-5.1.so.2()(64bit) -
libsolarus.so.1()(64bit) -
libstdc++.so.6()(64bit) -
libstdc++.so.6(CXXABI_1.3)(64bit) -
libstdc++.so.6(GLIBCXX_3.4)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.20)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.21)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.9)(64bit) -

Provides

Name Value
application() -
application(solarus.desktop) -
libsolarus-gui.so()(64bit) -
metainfo() -
metainfo(solarus.appdata.xml) -
solarus = 1.5.3-lp150.8.8
solarus(x86-64) = 1.5.3-lp150.8.8

Download

Type URL
Binary Package solarus-1.5.3-lp150.8.8.x86_64.rpm
Source Package solarus-1.5.3-lp150.8.8.src.rpm

Install Howto

  1. Add the openSUSE Games repository:
    # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_15.0/ opensuse-games
  2. Install solarus rpm package:
    # zypper install solarus

Files

Path
/usr/bin/solarus
/usr/bin/solarus-run
/usr/lib64/libsolarus-gui.so
/usr/share/appdata/solarus.appdata.xml
/usr/share/applications/solarus.desktop
/usr/share/doc/packages/solarus/README.md
/usr/share/doc/packages/solarus/changelog.txt
/usr/share/doc/packages/solarus/license.txt
/usr/share/icons/hicolor/128x128/apps/solarus.png
/usr/share/icons/hicolor/16x16/apps/solarus.png
/usr/share/icons/hicolor/24x24/apps/solarus.png
/usr/share/icons/hicolor/256x256/apps/solarus.png
/usr/share/icons/hicolor/32x32/apps/solarus.png
/usr/share/icons/hicolor/48x48/apps/solarus.png
/usr/share/icons/hicolor/512x512/apps/solarus.png
/usr/share/icons/hicolor/64x64/apps/solarus.png
/usr/share/man/man6/solarus-run.6.gz
/usr/share/man/man6/solarus.6.gz

Changelog

2017-08-14 - aloisio@gmx.com
- Update to 1.5.3
* Speed up loading maps by keeping tilesets in a cache (#1019).
* Fix text_surface:set_horizontal/vertical_alignment() not
working.
* Fix parallax dynamic tiles still displayed when disabled or
invisible.
* Improve error message of non-square tile patterns with diagonal
obstacles.
- Dropped luajit-5_1-2.1.patch and icons-desktop-man.patch
(merged upstream)
2017-02-18 - mailaender@opensuse.org
- Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore
2017-01-25 - jengelh@inai.de
- Implement shared library packaging guideline.
Trim filler words from description.
2017-01-24 - mailaender@opensuse.org
- New upstream version 1.5.1
- build the Qt5 quest launcher GUI
- remove fix-libsuffix.patch (included upstream)
- remove fix-luajit-cmake.patch (included upstream)
- add luajit-5_1-2.1.patch to fix the build with LuaJIT 2.1
- add icons-desktop-man.patch to complete the cmake installation
2016-01-25 - rpm@fthiessen.de
- New upstream version 1.4.5:
* Fix file name not shown when there is an error in dialogs file.
* Fix saving special characters in data files.
* Fix sol.main.load_file() returning a string instead of
nil on error.
* Fix performance issue when sprites have huge frame delays.
* Fix collisions triggered for removed entities.
* Fix hero disappearing if lifting animation has less
than 5 frames.
* Fix collisions with diagonal dynamic tiles larger than 8x8.
* Fix path finding movement not working with NPCs.
* Fix stuck on non-traversable dynamic tiles covered
by traversables.
* Fix collision detection of custom entities that do not move.
* Fix pickables with special movement falling in holes too early.
* Fix blocking streams not working when the hero's
speed is greater.
2015-11-21 - rpm@fthiessen.de
- Updated to 1.4.4:
* spec file clean up
* Added fix-libsuffix.patch to install library into /usr/lib64
on e.g. x86_64 instead /usr/lib
* Added fix-luajit-cmake.patch to detect luajit headers in
include path with lua_suffix.
2014-07-02 - mailaender@opensuse.org
- Adapted for SUSE
- Update to 1.2.0
2014-01-03 - huaren.zhong@gmail.com
- Rebuild for Fedora
2011-12-28 - giacomosrv@gmail.com
- packaged solarus version 0.9.0

See Also

Package Description
solarus-devel-1.5.3-lp150.8.8.x86_64.rpm Development files for solarus
solarwolf-1.5-lp150.481.3.noarch.rpm Action/arcade game originally based on SolarFox
solarwolf_we-1.0-lp150.6.3.noarch.rpm Action/arcade game originally based on SolarFox, Widescreen Edition
sopwith-1.8.4-lp150.6.4.x86_64.rpm SDL port of the sopwith game
soya-0.14-lp150.4.5.x86_64.rpm A practical high-level object-oriented 3D engine
sparrow3d-1.3.315-lp150.1.1.x86_64.rpm An application framework with software renderer
sparrow3d-devel-1.3.315-lp150.1.1.x86_64.rpm Development files for sparrow3d
spatialindex-devel-1.8.5-lp150.6.3.x86_64.rpm Development files for spatialindex
speed-dreams-2.2.1-lp150.4.4.x86_64.rpm Car motorsport simulation
speed-dreams-data-2.2.1-lp150.4.4.noarch.rpm Game data for Speed Dreams
speed-dreams-devel-2.2.1-lp150.4.4.x86_64.rpm Development files for Speed Dreams
springrts-engine-0.104.0-lp150.1.11.noarch.rpm Metapackage default and mutlithreaded
springrts-engine-dedicated-0.104.0-lp150.1.11.x86_64.rpm Dedicated server for the spring game engine
springrts-engine-default-0.104.0-lp150.1.11.x86_64.rpm Meta package for the spring game engine
springrts-engine-headless-0.104.0-lp150.1.11.x86_64.rpm Spring without graphics
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