assimp-devel-3.3.1-lp150.4.6.x86_64.rpm


Advertisement

Description

assimp-devel - Headers, docs and command-line utility for assimp

Property Value
Distribution openSUSE Leap 15.0
Repository openSUSE Games all
Package name assimp-devel
Package version 3.3.1
Package release lp150.4.6
Package architecture x86_64
Package type rpm
Installed size 699.35 KB
Download size 159.13 KB
Official Mirror ftp.gwdg.de
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

Alternatives

Package Version Architecture Repository
assimp-devel-3.3.1-lp150.1.2.x86_64.rpm 3.3.1 x86_64 openSUSE Oss
assimp-devel - - -

Requires

Name Value
/usr/bin/pkg-config -
glibc-devel -
libassimp.so.3()(64bit) -
libassimp3 = 3.3.1
libc.so.6(GLIBC_2.14)(64bit) -
libgcc_s.so.1()(64bit) -
libgcc_s.so.1(GCC_3.0)(64bit) -
libstdc++-devel -
libstdc++.so.6()(64bit) -
libstdc++.so.6(CXXABI_1.3)(64bit) -
libstdc++.so.6(GLIBCXX_3.4)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.11)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.20)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.21)(64bit) -
libstdc++.so.6(GLIBCXX_3.4.9)(64bit) -
libz.so.1()(64bit) -

Provides

Name Value
assimp-devel = 3.3.1-lp150.4.6
assimp-devel(x86-64) = 3.3.1-lp150.4.6
cmake(assimp) = 3.3.1
pkgconfig(assimp) = 3.3.1

Download

Type URL
Binary Package assimp-devel-3.3.1-lp150.4.6.x86_64.rpm
Source Package assimp-3.3.1-lp150.4.6.src.rpm

Install Howto

  1. Add the openSUSE Games repository:
    # zypper addrepo http://ftp.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_15.0/ opensuse-games
  2. Install assimp-devel rpm package:
    # zypper install assimp-devel

Files

Path
/usr/bin/assimp
/usr/include/assimp/DefaultLogger.hpp
/usr/include/assimp/Exporter.hpp
/usr/include/assimp/IOStream.hpp
/usr/include/assimp/IOSystem.hpp
/usr/include/assimp/Importer.hpp
/usr/include/assimp/LogStream.hpp
/usr/include/assimp/Logger.hpp
/usr/include/assimp/NullLogger.hpp
/usr/include/assimp/ProgressHandler.hpp
/usr/include/assimp/ai_assert.h
/usr/include/assimp/anim.h
/usr/include/assimp/camera.h
/usr/include/assimp/cexport.h
/usr/include/assimp/cfileio.h
/usr/include/assimp/cimport.h
/usr/include/assimp/color4.h
/usr/include/assimp/color4.inl
/usr/include/assimp/config.h
/usr/include/assimp/defs.h
/usr/include/assimp/importerdesc.h
/usr/include/assimp/light.h
/usr/include/assimp/material.h
/usr/include/assimp/material.inl
/usr/include/assimp/matrix3x3.h
/usr/include/assimp/matrix3x3.inl
/usr/include/assimp/matrix4x4.h
/usr/include/assimp/matrix4x4.inl
/usr/include/assimp/mesh.h
/usr/include/assimp/metadata.h
/usr/include/assimp/postprocess.h
/usr/include/assimp/quaternion.h
/usr/include/assimp/quaternion.inl
/usr/include/assimp/scene.h
/usr/include/assimp/texture.h
/usr/include/assimp/types.h
/usr/include/assimp/vector2.h
/usr/include/assimp/vector2.inl
/usr/include/assimp/vector3.h
/usr/include/assimp/vector3.inl
/usr/include/assimp/version.h
/usr/include/assimp/Compiler/poppack1.h
/usr/include/assimp/Compiler/pstdint.h
/usr/include/assimp/Compiler/pushpack1.h
/usr/lib64/libassimp.so
/usr/lib64/cmake/assimp-3.3/assimp-config-version.cmake
/usr/lib64/cmake/assimp-3.3/assimp-config.cmake
/usr/lib64/pkgconfig/assimp.pc
/usr/share/doc/packages/assimp-devel/CHANGES
/usr/share/doc/packages/assimp-devel/README

Changelog

2017-04-20 - jengelh@inai.de
- Rename %soname to %sover to better reflects its use.
- Repackage original tarball with the test/models-nonbsd/
directory removed.
2016-09-05 - rpm@fthiessen.de
- Update to new upstream release 3.3.1
* Fix BlenderTesselator: offsetof operator
* C++11 support
* OpenGEX: add support for cameras and lights
* Enable export by pyAssimp
* Add functionality to perform a singlepost-processing step
* Fix of many resource leaks in unittests and main lib
2016-06-16 - jengelh@inai.de
- Update to new upstream release 3.2
* Support for FBX 2013 and newer, binary and ASCII
* Support for OGRE binary mesh and skeleton format
* Updated BLEND support for newer Blender versions
* Support for arbitrary meta data, used to hold FBX and DAE metadata
* OBJ Export now produces smaller files
* Meshes can now have names, this is supported by the major importers
* Improved IFC geometry generation
* M3 support has been removed
* Experimental OpenGEX support
2013-09-03 - joop.boonen@opensuse.org
- Fixed the build problem with docdir
moved samples/ to doc
2013-02-01 - joop.boonen@opensuse.org
- Improved the spec file, changed the names and cleaned the spec file
2012-07-29 - sergey.shambir.auto@gmail.c
- some improvements form *.spec at home:hcostelha repository
2012-07-28 - sergey.shambir.auto@gmail.c
- initial package of version 3.0

See Also

Package Description
asteroid-1.2.1-lp150.12.8.x86_64.rpm Modern version of the classic arcade Game
asteroids3D-0.5.1+-lp150.15.5.x86_64.rpm First-person shooter blowing up asteroids
astromenace-1.3.2-lp150.2.5.x86_64.rpm Hardcore 3D space shooter with spaceship upgrade possibilities
astromenace-data-1.3.2-lp150.2.5.noarch.rpm Hardcore 3D space shooter with spaceship upgrade possibilities
atanks-6.5-lp150.1.3.x86_64.rpm A fun tank game, which plays like Scorched Earth
atlascpp-devel-0.6.4-lp150.6.1.x86_64.rpm Development files for the Atlas protocol C++ implementation
atomiks-1.0.4.1-lp150.9.7.x86_64.rpm A faithful remake of, and a tribute to, Atomix, a classic puzzle game
attractmode-2.5.0-lp150.16.1.x86_64.rpm A graphical frontend for emulators
avp-20150214-lp150.1.4.x86_64.rpm Aliens versus Predator (2000)
ballerburg-1.2.0-lp150.1.1.x86_64.rpm Two players, two castles, and a hill in between
ballz-1.0.2-lp150.7.1.x86_64.rpm Platform/puzzle game where you control a rolling ball
barbie_seahorse_adventures-1.1-lp150.8.3.noarch.rpm You are a seahorse and you want to go to the moon!
barrage-1.0.4-lp150.2.4.x86_64.rpm Kill and destroy as many targets as possible within 3 minutes
bastet-0.43.1-lp150.2.2.x86_64.rpm An evil falling brick game
berusky-1.4-lp150.2.1.x86_64.rpm Logic game based on an ancient puzzle named Sokoban
Advertisement
Advertisement