assimp-devel - Headers, docs and command-line utility for assimp

Property Value
Distribution openSUSE Leap 15.0
Repository openSUSE Games all
Package name assimp-devel
Package version 3.3.1
Package release lp150.4.6
Package architecture x86_64
Package type rpm
Installed size 699.35 KB
Download size 159.13 KB
Official Mirror
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.


Package Version Architecture Repository
assimp-devel-3.3.1-lp150.1.2.x86_64.rpm 3.3.1 x86_64 openSUSE Oss
assimp-devel - - -


Name Value
/usr/bin/pkg-config -
glibc-devel - -
libassimp3 = 3.3.1 - - -
libstdc++-devel - - - - - - - - -


Name Value
assimp-devel = 3.3.1-lp150.4.6
assimp-devel(x86-64) = 3.3.1-lp150.4.6
cmake(assimp) = 3.3.1
pkgconfig(assimp) = 3.3.1


Type URL
Binary Package assimp-devel-3.3.1-lp150.4.6.x86_64.rpm
Source Package assimp-3.3.1-lp150.4.6.src.rpm

Install Howto

  1. Add the openSUSE Games repository:
    # zypper addrepo opensuse-games
  2. Install assimp-devel rpm package:
    # zypper install assimp-devel




2017-04-20 -
- Rename %soname to %sover to better reflects its use.
- Repackage original tarball with the test/models-nonbsd/
directory removed.
2016-09-05 -
- Update to new upstream release 3.3.1
* Fix BlenderTesselator: offsetof operator
* C++11 support
* OpenGEX: add support for cameras and lights
* Enable export by pyAssimp
* Add functionality to perform a singlepost-processing step
* Fix of many resource leaks in unittests and main lib
2016-06-16 -
- Update to new upstream release 3.2
* Support for FBX 2013 and newer, binary and ASCII
* Support for OGRE binary mesh and skeleton format
* Updated BLEND support for newer Blender versions
* Support for arbitrary meta data, used to hold FBX and DAE metadata
* OBJ Export now produces smaller files
* Meshes can now have names, this is supported by the major importers
* Improved IFC geometry generation
* M3 support has been removed
* Experimental OpenGEX support
2013-09-03 -
- Fixed the build problem with docdir
moved samples/ to doc
2013-02-01 -
- Improved the spec file, changed the names and cleaned the spec file
2012-07-29 -
- some improvements form *.spec at home:hcostelha repository
2012-07-28 -
- initial package of version 3.0

See Also

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