oaml-devel - Development files for OAML, the Open Adaptive Music library

Property Value
Distribution openSUSE Leap 15.0
Repository Games all
Package name oaml-devel
Package version 1.2
Package release lp150.6.4
Package architecture x86_64
Package type rpm
Installed size 17.12 KB
Download size 13.14 KB
Official Mirror widehat.opensuse.org
OAML is a library for implementing adaptive music in games.
This package contains the development files for oaml.


Package Version Architecture Repository
oaml-devel-1.2-lp150.1.4.x86_64.rpm 1.2 x86_64 openSUSE Oss
oaml-devel - - -


Name Value
liboaml_shared1 = 1.2


Name Value
oaml-devel = 1.2-lp150.6.4
oaml-devel(x86-64) = 1.2-lp150.6.4


Type URL
Binary Package oaml-devel-1.2-lp150.6.4.x86_64.rpm
Source Package oaml-1.2-lp150.6.4.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo http://widehat.opensuse.org/opensuse/repositories/games/openSUSE_Leap_15.0/ games
  2. Install oaml-devel rpm package:
    # zypper install oaml-devel




2017-04-20 - jengelh@inai.de
- Ensure neutrality of description. Update summaries.
2017-04-11 - rpm@fthiessen.de
- Update to version 1.2
* Added SetTension function.
* Added InitAudioDevice function, which uses RtAudio to initialize
the audio system
* Projects may have a few settings now,
only default bpm and beatsPerBar so far.
* Layers now in oaml are global, and every oamlAudio contains a
list of files which can be linked to one of those global layers.
* Added studioApi for oamlStudio.
* Implemented new function: LoadTrackProgress; will load a
track progressively in a non-blocking mode
* Implemented a playOrder property for audios that can be used
to specify a custom playing order for the main loop audios
- Use correct group for shared library subpackage
- Dropped upstream merged fix-missing-so-version.patch
and fix-libdir.patch
2016-05-15 - rpm@fthiessen.de
- Initial version 1.0
- Added fix-libdir.patch for correct build on 64bit systems
- Added fix-missing-so-version.patch

See Also

Package Description
odamex-0.7.0-lp150.3.6.x86_64.rpm Port for the classic first-person-shooter Doom
ode-devel-0.15.2-lp150.7.5.x86_64.rpm Open Dynamics Engine Library development files
ogre-demos-1.9.0-lp150.17.5.x86_64.rpm Ogre demo programs
ogre-demos-devel-1.9.0-lp150.17.5.x86_64.rpm Sources for the Ogre demo programs
ogre-docs-1.9.0-lp150.17.5.x86_64.rpm Documentation for the Ogre 3D engine
ogre-paged-devel-1.2.0-lp150.1.7.x86_64.rpm Real-time rendering of massive, dense forests, bushes, grass, rocks, etc
ogre-tools-1.9.0-lp150.17.5.x86_64.rpm Additional utilities for working with the Ogre 3D engine
openal-soft-1.18.2-lp150.2.1.x86_64.rpm OpenAL Soft
openal-soft-devel-1.18.2-lp150.2.1.x86_64.rpm OpenAL Soft
openarena-0.8.8-lp150.12.1.x86_64.rpm Open Arena game engine
openarena-data-0.8.8-lp150.10.3.noarch.rpm Data files for Open Arena
openbor-3.0.6384-lp150.1.1.x86_64.rpm Moddable fighting game engine (aka Beats of Rage)
opencity- 3D City Simulation
openclonk-8.1-lp150.16.1.x86_64.rpm Fast-paced 2D genre mix
openclonk-data-8.1-lp150.16.1.noarch.rpm Data files for openclonk