libassimp3 - Headers, docs and command-line utility for assimp

Property Value
Distribution openSUSE Leap 15.0
Repository Games all
Package name libassimp3
Package version 3.3.1
Package release lp150.4.6
Package architecture x86_64
Package type rpm
Installed size 8.89 MB
Download size 2.07 MB
Official Mirror
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.


Package Version Architecture Repository
libassimp3-3.3.1-lp150.1.2.x86_64.rpm 3.3.1 x86_64 openSUSE Oss
libassimp3 - - -


Name Value
/sbin/ldconfig - - - - - - - - - - - - - - - - -


Name Value -
libassimp3 = 3.3.1-lp150.4.6
libassimp3(x86-64) = 3.3.1-lp150.4.6


Type URL
Binary Package libassimp3-3.3.1-lp150.4.6.x86_64.rpm
Source Package assimp-3.3.1-lp150.4.6.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo games
  2. Install libassimp3 rpm package:
    # zypper install libassimp3




2017-04-20 -
- Rename %soname to %sover to better reflects its use.
- Repackage original tarball with the test/models-nonbsd/
directory removed.
2016-09-05 -
- Update to new upstream release 3.3.1
* Fix BlenderTesselator: offsetof operator
* C++11 support
* OpenGEX: add support for cameras and lights
* Enable export by pyAssimp
* Add functionality to perform a singlepost-processing step
* Fix of many resource leaks in unittests and main lib
2016-06-16 -
- Update to new upstream release 3.2
* Support for FBX 2013 and newer, binary and ASCII
* Support for OGRE binary mesh and skeleton format
* Updated BLEND support for newer Blender versions
* Support for arbitrary meta data, used to hold FBX and DAE metadata
* OBJ Export now produces smaller files
* Meshes can now have names, this is supported by the major importers
* Improved IFC geometry generation
* M3 support has been removed
* Experimental OpenGEX support
2013-09-03 -
- Fixed the build problem with docdir
moved samples/ to doc
2013-02-01 -
- Improved the spec file, changed the names and cleaned the spec file
2012-07-29 -
- some improvements form *.spec at home:hcostelha repository
2012-07-28 -
- initial package of version 3.0

See Also

Package Description
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libbullet-devel-2.86.1-lp150.17.4.x86_64.rpm Development package for bullet library
libbullet2_86-2.86.1-lp150.17.4.x86_64.rpm Bullet Continuous Collision Detection and Physics Library
libcal3d12-0.120-lp150.8.6.x86_64.rpm Shared libraries for cal3d
libcegui-0-0.8.7-lp150.3.4.x86_64.rpm Crazy Eddie's GUI System
libcegui-devel-0.8.7-lp150.3.4.x86_64.rpm Crazy Eddie's GUI System
libclaw-devel-1.7.4-lp150.10.6.x86_64.rpm Development files for the Claw library
libclaw-doc-1.7.4-lp150.10.6.noarch.rpm Documentation for Claw library
libclaw1-1.7.4-lp150.10.6.x86_64.rpm C++ library of various utility functions
libcwiid-devel-0.6.00+131.gfadf11e-lp150.36.6.x86_64.rpm Library to access Wiimotes
libcwiid1-0.6.00+131.gfadf11e-lp150.36.6.x86_64.rpm Library to access Wiimotes
libd0_blind_id0-1.0-lp150.8.4.x86_64.rpm Library for identification using RSA Blind Signatures
libd0_rijndael0-1.0-lp150.8.4.x86_64.rpm Library for identification using RSA Blind Signatures
libdevil-tools-1.7.8-lp150.33.1.x86_64.rpm Tools that can be used when using DevIL libraries
libenet7-1.3.13-lp150.6.4.x86_64.rpm Library files for libenet