libSDL_net-devel - Development files for the SDL networking library

Property Value
Distribution openSUSE Leap 15.0
Repository Games all
Package filename libSDL_net-devel-1.2.8-lp150.344.8.x86_64.rpm
Package name libSDL_net-devel
Package version 1.2.8
Package release lp150.344.8
Package architecture x86_64
Package type rpm
Category Development/Libraries/C and C++
License LGPL-2.1+
Maintainer -
Download size 13.45 KB
Installed size 18.12 KB
This is a small cross-platform networking library for use with SDL.


Package Version Architecture Repository
libSDL_net-devel-1.2.8-lp150.1.3.x86_64.rpm 1.2.8 x86_64 openSUSE Oss
libSDL_net-devel - - -


Name Value
/usr/bin/pkg-config -
libSDL_net-1_2-0 = 1.2.8
pkgconfig(sdl) >= 1.2.14


Name Value
SDL_net-devel = 1.2.8
libSDL_net-devel = 1.2.8-lp150.344.8
libSDL_net-devel(x86-64) = 1.2.8-lp150.344.8
pkgconfig(SDL_net) = 1.2.8


Name Value
SDL_net-devel <= 1.2.8


Type URL
Binary Package libSDL_net-devel-1.2.8-lp150.344.8.x86_64.rpm
Source Package SDL_net-1.2.8-lp150.344.8.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo games
  2. Install libSDL_net-devel rpm package:
    # zypper install libSDL_net-devel




2015-01-08 -
- Improve package summary and description. Drop --with-pic which
is enabled implicitly anyway, remove redundant Requires.
2013-08-13 -
- Some metadata spruce-up: add current URLs, softer wildcarding
in the files list, more robust make install call
2013-08-13 -
- updated to 1.2.8
* Added the definition for INADDR_LOOPBACK
* Added an Xcode project for iOS
* SDL_net is now under the zlib license
* Added SDLNet_UDP_SetPacketLoss() to simulate random packet loss
* Added SDLNet_GetLocalAddresses() to query local interfaces
* Removed obsolete OpenTransport code
* Added to build on the Android platform
* Fixed to compile cleanly with g++
* Fixed the code to use socklen_t where appropriate
* Added pkg-config support
* Fixed C++ compilation with -Wold-style-cast
* Enable multicast receiving on on Windows (already worked on UNIX)
2011-09-17 -
- Remove redundant tags/sections from specfile
2011-08-01 -
- Update baselibs.conf to also ship libSDL_net-devel-32bit
2011-07-02 -
- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)
2009-12-19 -
- add baselibs.conf as a source
2009-10-07 -
- fix provides and obsoletes [bnc#544957]
2009-05-20 -
- follow Shared Library Policy
2009-02-25 -
- remove static libraries and "la" files

See Also

Package Description
libSDL_sound-1_0-1-1.0.3-lp150.175.6.x86_64.rpm Sound Sample Library for SDL (Simple DirectMedia Layer)
libSDL_sound-devel-1.0.3-lp150.175.6.x86_64.rpm Development files for the SDL sound sample library
libSDL_ttf-2_0-0-2.0.11-lp150.351.9.x86_64.rpm Simple DirectMedia Layer – Truetype library
libSDL_ttf-devel-2.0.11-lp150.351.9.x86_64.rpm Development files for the SDL TrueType library
libSDLmm-0_1-8-0.1.8-lp150.2323.8.x86_64.rpm Simple DirectMedia Layer C++ glue library
libSDLmm-devel-0.1.8-lp150.2323.8.x86_64.rpm Development files for the SDL C++ API layer
libSILLY-devel-0.1.0-lp150.10.10.x86_64.rpm Simply Image Loading LibrarY development package
libSILLY1-0.1.0-lp150.10.10.x86_64.rpm Simply Image Loading LibrarY
libSOIL-devel-1.07.20080707-lp150.2.9.x86_64.rpm Libsoil development files
libSOIL1-1.07.20080707-lp150.2.9.x86_64.rpm Simple OpenGL Image Library
libSimGearCore-2018_3_2-2018.3.2-lp150.32.2.x86_64.rpm Simulator Construction Gear
libSocketW-devel-031026-lp150.5.7.x86_64.rpm It is a streaming socket C++ library designed to be easy to use
libSocketW0-031026-lp150.5.7.x86_64.rpm It is a streaming socket C++ library designed to be easy to use
libTMCG-devel-1.3.17-lp150.19.6.x86_64.rpm Libraries and headers to develop with libTMCG library
libTMCG16-1.3.17-lp150.19.6.x86_64.rpm C++ library for creating secure and fair online card games