libBox2D-devel-2.3.1-lp150.10.4.x86_64.rpm


Advertisement

Description

libBox2D-devel - A 2D Physics Engine for Games

Property Value
Distribution openSUSE Leap 15.0
Repository Games all
Package name libBox2D-devel
Package version 2.3.1
Package release lp150.10.4
Package architecture x86_64
Package type rpm
Installed size 218.69 KB
Download size 51.95 KB
Official Mirror widehat.opensuse.org
Box2D is an open source C++ engine for simulating rigid bodies in 2D.

Alternatives

Package Version Architecture Repository
libBox2D-devel-2.3.1-lp150.11.1.x86_64.rpm 2.3.1 x86_64 Education
libBox2D-devel-2.3.1-lp150.1.3.x86_64.rpm 2.3.1 x86_64 openSUSE Oss
libBox2D-devel - - -

Requires

Name Value
libBox2D2_3_1 = 2.3.1

Provides

Name Value
cmake(Box2D) -
libBox2D-devel = 2.3.1-lp150.10.4
libBox2D-devel(x86-64) = 2.3.1-lp150.10.4

Download

Type URL
Binary Package libBox2D-devel-2.3.1-lp150.10.4.x86_64.rpm
Source Package Box2D-2.3.1-lp150.10.4.src.rpm

Install Howto

  1. Add the Games repository:
    # zypper addrepo http://widehat.opensuse.org/opensuse/repositories/games/openSUSE_Leap_15.0/ games
  2. Install libBox2D-devel rpm package:
    # zypper install libBox2D-devel

Files

Path
/usr/include/Box2D/Box2D.h
/usr/include/Box2D/Collision/b2BroadPhase.h
/usr/include/Box2D/Collision/b2Collision.h
/usr/include/Box2D/Collision/b2Distance.h
/usr/include/Box2D/Collision/b2DynamicTree.h
/usr/include/Box2D/Collision/b2TimeOfImpact.h
/usr/include/Box2D/Collision/Shapes/b2ChainShape.h
/usr/include/Box2D/Collision/Shapes/b2CircleShape.h
/usr/include/Box2D/Collision/Shapes/b2EdgeShape.h
/usr/include/Box2D/Collision/Shapes/b2PolygonShape.h
/usr/include/Box2D/Collision/Shapes/b2Shape.h
/usr/include/Box2D/Common/b2BlockAllocator.h
/usr/include/Box2D/Common/b2Draw.h
/usr/include/Box2D/Common/b2GrowableStack.h
/usr/include/Box2D/Common/b2Math.h
/usr/include/Box2D/Common/b2Settings.h
/usr/include/Box2D/Common/b2StackAllocator.h
/usr/include/Box2D/Common/b2Timer.h
/usr/include/Box2D/Dynamics/b2Body.h
/usr/include/Box2D/Dynamics/b2ContactManager.h
/usr/include/Box2D/Dynamics/b2Fixture.h
/usr/include/Box2D/Dynamics/b2Island.h
/usr/include/Box2D/Dynamics/b2TimeStep.h
/usr/include/Box2D/Dynamics/b2World.h
/usr/include/Box2D/Dynamics/b2WorldCallbacks.h
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2CircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2Contact.h
/usr/include/Box2D/Dynamics/Contacts/b2ContactSolver.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2PolygonContact.h
/usr/include/Box2D/Dynamics/Joints/b2DistanceJoint.h
/usr/include/Box2D/Dynamics/Joints/b2FrictionJoint.h
/usr/include/Box2D/Dynamics/Joints/b2GearJoint.h
/usr/include/Box2D/Dynamics/Joints/b2Joint.h
/usr/include/Box2D/Dynamics/Joints/b2MotorJoint.h
/usr/include/Box2D/Dynamics/Joints/b2MouseJoint.h
/usr/include/Box2D/Dynamics/Joints/b2PrismaticJoint.h
/usr/include/Box2D/Dynamics/Joints/b2PulleyJoint.h
/usr/include/Box2D/Dynamics/Joints/b2RevoluteJoint.h
/usr/include/Box2D/Dynamics/Joints/b2RopeJoint.h
/usr/include/Box2D/Dynamics/Joints/b2WeldJoint.h
/usr/include/Box2D/Dynamics/Joints/b2WheelJoint.h
/usr/include/Box2D/Rope/b2Rope.h
/usr/lib64/libBox2D.so
/usr/lib64/Box2D/Box2D-targets-relwithdebinfo.cmake
/usr/lib64/Box2D/Box2D-targets.cmake
/usr/lib64/cmake/Box2D/Box2DConfig.cmake
/usr/lib64/cmake/Box2D/UseBox2D.cmake

Changelog

2016-08-12 - jengelh@inai.de
- Replace strange buildroot definition
2016-07-22 - jengelh@inai.de
- RPM group correction
2016-07-21 - dap.darkness@gmail.com
- Fixed Factory review (License.txt is not packaged).
- Minor spec clean-up (may fix SLE build).
- Cmake release with debug info build type.
2016-07-17 - bruno@ioda-net.ch
- Fixed tar.gz by osc service localrun download_files
- Fixed version in baselibs.conf (for 32bits packages)
- Added baselibs.conf as source1
2015-12-16 - rpm@fthiessen.de
- Update to new upstream version 2.3.1:
* Polygon creation now computes the convex hull.
* The convex hull code will merge vertices closer than
dm_linearSlop.
* Vertices no longer need to be ordered.
* New GUI
* Various other bugfixes
- removed upstream patched Box2D_v2.2.1-lib64.patch
- replaced Box2D_v2.2.1-version.patch with
Box2D-fix-version-2.3.1.patch
2012-06-12 - adam@mizerski.pl
- new package

See Also

Package Description
libBox2D2_3_1-2.3.1-lp150.10.4.x86_64.rpm A 2D Physics Engine for Games
libBulletFileLoader2_86-2.86.1-lp150.17.4.x86_64.rpm Bullet File Loader Library
libBulletInverseDynamicsUtils2_86-2.86.1-lp150.17.4.x86_64.rpm Bullet Inverse Dynamics Utils Library
libBulletWorldImporter2_86-2.86.1-lp150.17.4.x86_64.rpm Bullet World Importer Library
libBulletXmlWorldImporter2_86-2.86.1-lp150.17.4.x86_64.rpm Bullet Xml World Importer Library
libCaelum0_6_3-0.6.3-lp150.4.1.x86_64.rpm Caelum is an add-on for rendering atmospheric effects for OGRE
libConvexDecomposition2_86-2.86.1-lp150.17.4.x86_64.rpm Bullet Convex Decomposition Library
libGIMPACTUtils2_86-2.86.1-lp150.17.4.x86_64.rpm Bullet GIMPACT Utils Library
libGLC-devel-0.7.2-lp150.23.5.x86_64.rpm QuesoGLC Development Files
libGLC0-0.7.2-lp150.23.5.x86_64.rpm Free OpenGL Character Renderer
libHACD2_86-2.86.1-lp150.17.4.x86_64.rpm Bullet HACD Library
libHermes1-1.3.3-lp150.463.3.x86_64.rpm A Graphics Conversion Library
libIL1-1.7.8-lp150.33.1.x86_64.rpm A full featured cross platform image library
libIrrlicht1_8-1.8.4-lp150.11.1.x86_64.rpm A high performance realtime 3D engine
libMyGUIEngine3-3.2.2-lp150.10.1.x86_64.rpm Shared library for MyGUI
Advertisement
Advertisement